- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
I am disappointed in some of the reactions this !! proposal !! has received, with some people apparently reading it in the most uncharitable way. It was a proposal that tried to address technical problems package maintainers and release engineering is facing, not some conspiracy to break the “gaming use case”.
aw man, i just switched to fedora workstation, now they drop some news like this?! unbelievable! i guess I will have to keep distrohopping to find a half decent Linux desktop!
Did you even read the post title?
They’re joking, the comment the link is to writes about this same behavior.
Oh, I see. I read the comment but didn’t make the connection. My bad.
Boooo you chickens
Thankfully this isn’t actually being dropped. A more concrete plan of how to drop 32 bit but keep Steam and older games working is underway.
Where is this discussion and planning?
Throughout the entire thread.
Here’s the suggestions I remember
- Recommend the Steam flatpak (cons: VR requires more tinkering to get working, flatpak version of gamescope apparently has limitations for dedicated Big Screen mode)
- Ship Steam in a container (cons: breaks gaming on Asahi Linux, relies on third parties)
- Ship a curated list of 32 bit software (cons: even if there’s just one 32 bit package, it’s still a lot of work and infrastructure, current infrastructure work need to be reworked)
- Use ELN for building 32 bit packages (avoids the above mentioned infrastucture rework)
- Stop shipping 32 bit stuff and rely on third party repos for it (cons: rpmfusion can’t afford to do this)
- Create a SIG to represent 32 bit software or repurpose the Gaming SIG