

If you do that its more likely, although im not exactly sure how to implement the tinkering. Sorry


If you do that its more likely, although im not exactly sure how to implement the tinkering. Sorry


Its somewhat the same today. Its just packaged wine, into proton. Valve pays for Proton a.k.a Wine releases. TLDR: Steam didnt make Linux gaming viable. Wine did, Steam just made it more mainstream and easier to implement.


Would love to try, i want the data to be available outside of YouTube if possible. Thanks for commenting


From the time we used Wine instead of Proton :)


Thanks a lot for that, but it seems users or videos are limited to 100GB and my content is generally at least 40-60GB each
Already using it in my latest benchmarks. Along with mesa-git. Glorious-Eggroll FTW!


Because i made the mistake of not recording the data itself. Into csv format or something similar. I should have done that, now im kind of stuck with Gemini being the only llm able to read and analyze youtube videos. I could perhaps extract mangohud data that way. Not sure, im just an linux enthusiast. Not yet a hardcore linux power user, but i hope to change that. Thanks for commenting.


Haha i got hooked on the QR code thingie, thinking it would help spread the channel as YouTube is so fragmented. But thanks, ill keep it in mind.


Yes, already working on getting all stats extracted from the videos, into other formats. Thanks for commenting


I can respect that, good security practice. No worries. My enthusiasm for Linux and gaming is what made me share, thats all. Have a great day


Ive seen resolution tinkering with the Nvidia driver on Windows. Its doubtful that the proprietary driver would allow it, on Linux.
Haha used the PlayOnLinux GUI like total noobs, remember those days clearly lol