The game is in a proprietary engine. They used Godot to make a level editor. Presumably they have some script to convert from what you make in Godot to convert to a form that works on their engine. I’m assuming this is so they don’t expose components of their engine to people, but they can still ship a robust level editor.
As if you needed more reasons not to buy games from EA…
Also the game being developed on Godot and being a footnote in the article is a travesty…
I think it was just the player made levels that were Godot
The game is in a proprietary engine. They used Godot to make a level editor. Presumably they have some script to convert from what you make in Godot to convert to a form that works on their engine. I’m assuming this is so they don’t expose components of their engine to people, but they can still ship a robust level editor.
Linux inbuilt Anti-EA-Protection