Do you have an example of an anti cheat that works better than Vanguard? Please provide sources. Just like I did. You can cry about bias all you want. I provided two sources comparing similar games. One was reports from players and one was reports from the Devs. Riot reports 1/100 games have detected cheaters. CS2 player base is reporting much higher, just by looking at the thread.
If VAC was so good surely Valve would release some numbers right?
Any server-side anti-cheat really. You might argue they don’t exist but that’s the whole point. They will become effective once they start to develop, and maybe we are actually seeing that now.
Didn’t read past first sentence. Don’t want to waste my time with a kernel level anti-cheat fan.
You seem to be wasting time talking anyway so don’t be shy lol. I just asked for evidence and you’re acting all snooty. You need help.
Where is this magical server side anti cheat? You do realise that kernel level anti cheats have a server side component to them? Vanguard doesn’t run entirely on the client side. It’s server side too, that’s why every Valorant pro tournament has to be run online with private servers. So even if a pro were to use Word.exe on a tournament machine it would be detected via Vanguard. Which itself is a combination of server side heuristics and local machine based code.
I am not a “kernel level anti cheat fan.” Unlike you I actually work with software. I have a degree and I do actual software engineering. I’ve developed games too. So I understand a lot about this stuff. And I’ve played enough games full of cheaters to be sick of them. I hate riot vanguard as much as you do. But I live with it because I want to enjoy a game without wondering whether the other person is cheating or not. I’ve yet to see any negative effects of Vanguard. None of my data has been stolen, and I don’t even store any data on my computer. It’s just for games.
That’s a neat way to miss the good point about server side solutions. Which would be the absence of intrusive client side code.
You developed software and games? Well I cracked them haha. Have fun detecting puny exploits like 3rd party processes. Moving data our of PC because it could be stolen by cheaters or kernel level something? That’s where your acceptance of all of this have led you.
Do you have an example of an anti cheat that works better than Vanguard? Please provide sources. Just like I did. You can cry about bias all you want. I provided two sources comparing similar games. One was reports from players and one was reports from the Devs. Riot reports 1/100 games have detected cheaters. CS2 player base is reporting much higher, just by looking at the thread.
If VAC was so good surely Valve would release some numbers right?
Any server-side anti-cheat really. You might argue they don’t exist but that’s the whole point. They will become effective once they start to develop, and maybe we are actually seeing that now.
Didn’t read past first sentence. Don’t want to waste my time with a kernel level anti-cheat fan.
You seem to be wasting time talking anyway so don’t be shy lol. I just asked for evidence and you’re acting all snooty. You need help.
Where is this magical server side anti cheat? You do realise that kernel level anti cheats have a server side component to them? Vanguard doesn’t run entirely on the client side. It’s server side too, that’s why every Valorant pro tournament has to be run online with private servers. So even if a pro were to use Word.exe on a tournament machine it would be detected via Vanguard. Which itself is a combination of server side heuristics and local machine based code.
I am not a “kernel level anti cheat fan.” Unlike you I actually work with software. I have a degree and I do actual software engineering. I’ve developed games too. So I understand a lot about this stuff. And I’ve played enough games full of cheaters to be sick of them. I hate riot vanguard as much as you do. But I live with it because I want to enjoy a game without wondering whether the other person is cheating or not. I’ve yet to see any negative effects of Vanguard. None of my data has been stolen, and I don’t even store any data on my computer. It’s just for games.
That’s a neat way to miss the good point about server side solutions. Which would be the absence of intrusive client side code.
You developed software and games? Well I cracked them haha. Have fun detecting puny exploits like 3rd party processes. Moving data our of PC because it could be stolen by cheaters or kernel level something? That’s where your acceptance of all of this have led you.