• dotCafe@lemmy.zip
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    For a long time I went down crazy modding rabbit holes for the fallout games, spending more time modding than actually playing. I finally decided to just pick a setup and stick with it so I could actually enjoy the game. I ended up following this guy’s modlist which has a nice focus on the essentials.

    • OmegaMouse@feddit.uk
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Some of those look nice! I notice that a lot have pre-requisite mods, and those require their own pre-requisites 😱 I’ll see if I can find some easy to install ones

      • dotCafe@lemmy.zip
        link
        fedilink
        arrow-up
        0
        ·
        1 year ago

        I definitely recommend weapon inertia and the one that makes enemies react to getting shot (can’t remember the name, ragdoll maybe?). They’re subtle changes but make a huge difference in how the game feels!

        • OmegaMouse@feddit.uk
          link
          fedilink
          English
          arrow-up
          0
          ·
          edit-2
          1 year ago

          I’ll give those two a go! Looking into it, I think I’d need the following mods to get these to work, which isn’t too bad:

          • B42 Weapon inertia
          • Ragdolls
          • JIP LN NVSE
          • JohnnyGuitar NVSE
          • NC Compatibility skeleton
          • The Mod Configuration Menu (optional)

          One thing I’m not sure about… I installed MO2 on my Deck using this guide which also installs NVSE. But how do I know what version of NVSE it installed? A few mods mention they need a particular version of NVSE.

          • dotCafe@lemmy.zip
            link
            fedilink
            arrow-up
            0
            ·
            1 year ago

            Looking at the script from the repo you installed 6.2.4. This isn’t the most recent. I think you’d be fine to update (it’s just extracting an exe and a couple dolls to your game directory). I’ve never heard of a mod requiring an older version, so staying with the most recent is probably good practice!

    • Cowbee@lemm.ee
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      A bit late, but this list has a number of issues, notably things like ENB. For anyone wanting a minimal mod list, Viva New Vegas is the gold standard.

      • dotCafe@lemmy.zip
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I definitely won’t dispute that Viva New Vegas is a gold standard, but with the number of mods that even the base setup pulls in I wouldn’t really call it minimal. I think the person who was asking (and me, the last time I played NV) just wanted a simple set of mods that did the most to improve the experience, which I think that list accomplished better than the others I’d looked at.

        Apart from ENB, do you know what the other problems are? I’d guess mostly the result of it being a few years out of date, but genuinely curious!

        • Cowbee@lemm.ee
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          Asterra’s and WMIM have bugs associated with them.

          VNV is very lightweight, and VNV extended is unnecessary if you don’t want to do the whole guide. It really is the gold standard for a reason, the input is as low as it can be for a maximum output, which I’d argue is important for most people, especially considering the problems the Vanilla game has.

          It’s all up to you, of course! You can probably use Wabbajack if you wanted to, I don’t actually have a Deck yet but that’s what I’ll do once I grab the OLED model today and it finally arrives.