That’s very much against the philosophy of Linux. At best you’d divide Linux gaming into trusted (known operating system, hypervisor, no root access), and untrusted systems.
It’s essentially what Google are trying to do with attestation, Web Environment Integrity, etc.
Edit: there’s no way to stop cheaters without also stopping software freedom in general. The best path forward might be to focus on building communities of people who enjoy playing games together.
From the top of this thread, Valve was suggested as a candidate for someone who might already be interested in these things, perhaps to the point of invested into each of those.
Or maybe they don’t. Maybe nobody does.
People can speculate and dream. Nobody’s speaking authoritatively here, and certainly nobody is petitioning that Linus himself get down and dirty in anti-cheat functionality.
That’s very much against the philosophy of Linux. At best you’d divide Linux gaming into trusted (known operating system, hypervisor, no root access), and untrusted systems.
It’s essentially what Google are trying to do with attestation, Web Environment Integrity, etc.
Edit: there’s no way to stop cheaters without also stopping software freedom in general. The best path forward might be to focus on building communities of people who enjoy playing games together.
Or here’s a revolutionary thought: let people voluntarily (and reversably) opt-in to kernel-level anti-cheats.
Part of freedom is the freedom to choose.
Nobody should be letting a closed source black box run on their kernel, especially not from Epic Games (a CCP company).
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From the top of this thread, Valve was suggested as a candidate for someone who might already be interested in these things, perhaps to the point of invested into each of those.
Or maybe they don’t. Maybe nobody does.
People can speculate and dream. Nobody’s speaking authoritatively here, and certainly nobody is petitioning that Linus himself get down and dirty in anti-cheat functionality.
deleted by creator