That’s the problem imho. Right now they are “benevolent monopoly” for most of it’s users, except:
currency conversions (famously Poland has the highest game prices on Steam in the world because Steam does not want to update the currency rates).
innovation (Steam does not innovate Steam, they r&d othe products)
accessibility (no way to make fonts bigger)
(Those are my issues with it, there’s definitely more)
We know since at least 70’s, that when a company hits 4% market share, it stops innovating and competing with other companies, because buying the competition out and increasing the market share is safer and higher return (every 5% increase was 10% increase in profit, because they have to compete less).
Boo fucking hoo. Market can try and compete instead of using shady ways to agitate players to join their subpar service.
Nobody hates on Steam being a monopoly. Devs should thank Valve that their policy decreases piracy drastically.
If all monopolies would be like Steam, we would have no arguments against monopolies.
That’s the problem imho. Right now they are “benevolent monopoly” for most of it’s users, except:
We know since at least 70’s, that when a company hits 4% market share, it stops innovating and competing with other companies, because buying the competition out and increasing the market share is safer and higher return (every 5% increase was 10% increase in profit, because they have to compete less).