I decided to write down a list of complete (no alpha/beta), playable (no proprietary dependencies), FOSS videogames.
I added all the games I could find online + all of the games that came to my memory.
Feel free to have a look to see if there’s something you didn’t know. And please suggest anything I missed, but please do not suggest pre-release or unfinished games.
Thank you!
EDIT: thank you very much everyone for the comments and for sharing additional awesome lists of FOSS material. Hopefully one day I will have the time to sift through all these games and pick all the non-pre-release ones which don’t have any proprietary dependencies.
In the meantime, here’s a copy of the links:
- LibreGameWiki - A wiki of free games and related topics started by Han Dao.
- Open Source Game Clones - Open-source or source-available remakes of great old games in one place.
- Open source games - A list of different open-source video games and commercial video games open-source remakes.
Maybe it is better to avoid duplication of effort and contribute to OSGL.
You just need to add a “mature” tag to it and a option to filter by it. contributing to it is easy as far as i can tell.
How about open arena? http://www.openarena.ws/
Space Station 14. Outrageously fun, deep, rewarding, hilarious, insane game. I can’t recommend it highly enough. The learning curve for basic controls can be a lot, but it’s so worth it.
The third link has it, but not the first.
Here’s my Mastodon thread on one of my favorite SS14 rounds, which I got quite a few videos of: https://packmates.org/@noxypaws/115755081201489367
Another RTS suggestion, OpenRA: https://www.openra.net/
CC non-commercial is not a free license. FSF lists it under documentation licenses because it doesn’t recommend any CC license for software but the concerns are still valid.
Note that selling copies of free software is explicitly encouraged; free refers to freedom (specifically the “four freedoms”) and not to price. Commercial usage restrictions conflict with freedom zero (although it’s unclear how this applies in the case of a game) and commercial distribution restrictions conflict with freedoms two and three.
A FOSS lemmings clone.
RTS: 0.A.D.
FPS: D-Day:Normandy
Hypnagonia. A FOSS Slay The Spire-like game. I made this one _
Hi! So nice to see you here!
I hope you don’t mind, I would prefer to only keep finished games on this list. There already are lots of awesome curated lists which include pre-release FOSS games.
Is any FOSS game really every “finished”?
In any case, Hypnagonia is “finished” in the sense that you can play a run end-to-end. It just could use more content, but being excluded for such lists doesn’t help find collaborators.
While I understand where you’re coming from, I think this list exists for a different purpose than to find you collaborators. While I didn’t make the list, I do like having a list of competed FOSS games somewhere, as I think it fills a gap in FOSS game reporting. I think there should be (and know there are) other lists specifically for FOSS games looking for collaborators.
I’m not specifically looking for collaboration . I just point that collaboration is useful for FOSS, but it requires visibility.
Fair enough, in that case let’s add it. But if you don’t mind me sharing my opinion: you say everywhere that it’s a pre-release software, and the 0.x.x version supports this hypothesis. If you think it’s ready to be considered a completed project (but not necessarily also finished) you might want to be more explicit about it.
Thank you very much, I will have a thorough browse and filter the games that match my requisites. If you have any one you like in particular, feel free to share.
Thank you for this recommendation, but although the code is GPL-2.0, some of the assets for BAR are proprietary.
I didn’t know that, but I also noticed after posting that on the download page they describe it as “alpha+” so that would also disqualify it from your list.
A suggestion - open Tyrian
https://github.com/opentyrian/opentyrian
One of the greatest shmups ever, the creator open sourced it a while ago. Still weirdly addictive too, only DOS era game I still play regularly
Hi! Although the engine is free, the game assets seem to be proprietary. Still thanks for sharing the suggestion.
Holy shit. I played the shit out of this game when I was a kid. I had no idea someone ported it like this.
There’s even an android port, although it’s pretty hard to do the ship twiddles on touchscreen lol
I have this other bookmarked link that may be helpful:
https://osgameclones.com/Thanks a lot. This seems to be a very complete list, I will have a look and see which ones match my criteria. If you have any one you like in particular, feel free to share.
I have this list bookmarked. Maybe it can help:
https://github.com/bobeff/open-source-games#business-and-tycoon-gamesThank you a lot, this also seems to be a great list. And it comes with list of lists as well! I will have a deep look and see which games match my criteria.
Glad to be helpful ^ - ^
I’m so glad to hear someone liked Strife enough to do a port of it. I did not do well trying to play that thing as a dumb kid, but I was entranced by the tone and scope of it. Probably had something to do with my ttrpg writing habits.
Strife was great. Soft locking your game because you made the wrong choice or attacked the wrong guy was really special to me. Good memories.
It’s such a great lesson to teach a kid, that you can irrevocably ruin your own life. It’s always an option!
I see kids these days and I feel like some of them don’t know, they’ve got quicksave eyes sometimes.
@[email protected] It is highly ironic that the list of FOSS games with no proprietary dependencies then gets hosted on the most famous proprietary git forge.
Unfortunately GitHub is the most popular, but if GitHub bothers you I understand, so here’s a copy hosted on my self-hosted forge.
@[email protected] Reddit is more popular than Fedi so why even bother posting it here. The popularity argument in favour of Github is so dumb, especially when you realize that you’re part of why it stays popular.
If Github doesn’t bother you, you clearly didn’t think through why you supposedly care for free software.
You might have a point… I didn’t post on Reddit because it doesn’t feel like a place where I belong, Lemmy does.
Unfortunately GitHub still feels like a place where I belong, as that’s where most of the FOSS devs publish, despite its proprietary nature.
I do realize the irony. Perhaps when Forgejo federation will be fully implemented and enabled on Codeberg I will stop hosting on GitHub and hopefully other devs will too. But for now I think that’s what makes the most sense.
Unfortunately GitHub still feels like a place where I belong
Then you belong in a place without freedom.
most of the FOSS devs publish, despite its proprietary nature.
Most well known, perhaps, but most in the literal sense, certainly not. Not like you would know, because they don’t publish on proprietary places, so they’re not easy to find if you do not wish to put effort into looking.
Perhaps when Forgejo federation will be fully implemented and enabled on Codeberg
So you’re waiting for a defederated version of the centralized approach to git. Git is, by its very nature, designed to work decentralized from the ground up. Then sub-par developers found it too difficult, so they add a layer of complexity on top to make it centralized. But then sub-par developers realize its actually really inconvenient to be tied to a single provider, so they add a layer of complexity on top to make it slightly less shit.
Just use git properly, its not that hard. An untold number of developers were able to do it before you, and plenty of better developers are still doing it right now. You’re hurting only yourself by limiting yourself to a worse way of using git, and you’re hurting the software development world even more by using Github. It is an insult to free software development, one you gladly keep propagating for some inane reason.
I think that’s what makes the most sense.
Try thinking harder.







