I have a wired Xbox 360 controller [1.1] that has some drift in both analog sticks [1]. I would like to calibrate the deadzones [2] to fix this issue. How do you recommend doing this? I didn’t see any controller calibration option in the KDE Plasma controller settings [1].
References
- Type: Anecdote (Screenshot). Accessed: 2026-03-24T23:10Z. Location: “KDE System Settings”>“Game Controller”. Author: Meta

- All input methods are at rest.
- Type: Text.
Device type: Game Controller
Xbox 360
- Type: Text. Publisher: [Type: Webpage. Title: “Understanding Controller Deadzones”. Publisher: “Elevation IT”. URI: https://www.elevationit.uk/understanding-controller-deadzones/.]. Accessed: 2026-03-24T23:20Z. Location: §“What is a Deadzone?”.>¶1.
A deadzone is the small range of joystick movement that a controller or game ignores. It prevents unintended movement, such as stick drift, from affecting gameplay. […]


What I usually do is increase deadzone until joystick no longer registers inputs while centered. And then move them around a bit and check to make sure that they return to 0,0 when let go of every time.
What tool do you use to accomplish that?
Steam has controller calibration if you use Steam.
I have not tried the xbox cont application on Linux but if you’re on Windows there is an app from Microsoft for xbox controllers.reread, kde, nmDepends entirely on the game/emulator. Whatever tool is built-into the software I’m using is what I use. Sorry if that’s not very helpful.