• vacuumflower@lemmy.sdf.org
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    8 hours ago

    Me too, but that’s up to Valve. If they don’t want it under macOS, then they don’t.

    The possible agreement aside, there might also be cartel pressure upon Valve to not do this. Apple was making their jump from x86_64 to ARM on Macs about the same time as Proton was appearing in Steam. Perhaps Proton for Linux doesn’t result in pressure, while Proton for macOS would.

    In theory they could put out a paid compatibility tool in their marketplace, with Codeweavers getting a cut. Valve, I mean. If that were a problem with not hurting Codeweavers’ business. Mac users are known to be tolerant to paying for software.