The most devious of their schemes are the “skip the grind” kind of micro transactions. The sleaziness of making your game a slog just so you can sell the solution to the problem they created is diabolical.
The rich kid solution. Just SMH when I play against some super-low level player with all the skins and kit that normally take months to acquire - if they can even be earned in the first place, some items are cash only. Usually huge tryhards too with other “skill assists”.
This is the triumph of short-termism, they are urinating in their water supply, people will just stop playing. There are just so many other things to do, training people to hate games is probably bad practice for game manufacturers.
The most devious of their schemes are the “skip the grind” kind of micro transactions. The sleaziness of making your game a slog just so you can sell the solution to the problem they created is diabolical.
The rich kid solution. Just SMH when I play against some super-low level player with all the skins and kit that normally take months to acquire - if they can even be earned in the first place, some items are cash only. Usually huge tryhards too with other “skill assists”.
I remember star wars battlefront 2, which was remastered a few years ago, was the first game where I saw paid progression and loot boxes.
This is the triumph of short-termism, they are urinating in their water supply, people will just stop playing. There are just so many other things to do, training people to hate games is probably bad practice for game manufacturers.
Not from what I’ve seen, sadly.