• accideath@feddit.org
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      17 hours ago

      They‘re a de facto monopoly, and they pretty much started the whole drm protected license tied to account thing for video games. They also charge quite some fees for devs.

      But they haven’t been in the news for anything specific lately, besides maybe the price of the stream machine, which definitely isn’t their fault.

      • Zarobi@aussie.zone
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        6 hours ago

        Steam did basically invent the digital games marketplace, but that’s not a bad thing in my eyes. It brought games to many many more people, and helped make the industry what it is today. Without Steam, PC gaming might still just be an obscure hobby, and there might not be many games there at all. People forget what it was like before Steam, console gaming was extremely more popular than PC gaming. Like the numbers aren’t even close.

        PC Games up to 2003 (Steam release date) were like: SimCity, Age of Mythology, Neverwinter Nights, Civ 3, Zoo Tycoon, Baldur’s Gate, Unreal Tournament.

        Notice what these games genres and playstyle is like. You had to use a mouse and keyboard because game controllers didn’t even plug into your PC, even Microsoft Xbox used proprietary connectors not USB. My computer didn’t even have an USB port back then. The games had to be basically completely remade for PC, and game dev tooling was bad, so most didn’t bother porting at all. “Console-type games” were rare or extremely delayed PC releases.

        This all changed after Steam made PC gaming popular, especially with the Orange Box. I remember thinking Steam was stupid back in the day. Like why do I have to make a dumb account just to use the CD I bought? And the interface was hot garbage. But of course it got better over time.

      • samus12345@sh.itjust.works
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        15 hours ago

        How are they a monopoly when you can buy most of the games on Steam elsewhere if you want? Most people just choose not to.

      • Blaster M@lemmy.world
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        16 hours ago

        From what I remember, individual publishers started it, but they used a combo of cd-based drm (which would install rootkits on your pc and sometimes kill your cd drive) and online activation of your key to your account. Steam just made a much less invasive system that lets you access your purchases easily instead of making it risky and hard.

        • Jarix@lemmy.world
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          14 hours ago

          Ive had this argument with people multiple times and it ALWAYS boils down to, Steam is too successful and no one else wants to compete with what steam is actually doing right.