• Anivia@feddit.org
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      20 hours ago

      Only PSN was free, Xbox live was always paid. Like, this was a huge argument Playstation fanboys held over the heads of Xbox fanboys during the console wars

      And you didn’t even get better service for your money, since many Xbox live games didn’t have dedicated servers and instead used P2P technology (which, to be fair, was also the case on PS3)

      • Rose@slrpnk.net
        link
        fedilink
        English
        arrow-up
        1
        ·
        18 hours ago

        Xbox Live didn’t have much higher tech, no, but they (at least according to them at the time) invested the money on the community side. If you reported dingdongs, there was a chance, however remote, that a real live person read the report and applied banhammer or something. And the first party titles like Halo did have community manager folks running the bread and circuses.

        One of the things that really started to make me think Xbox was becoming more bland when most of the community stuff moved away from Xbox/in-game side to the game websites and Twitch (the latter especially after Mixer died). And, yeah, the player reports? Not really much of use, unless someone is blatantly cheating or spamming.

    • brandon@piefed.social
      link
      fedilink
      English
      arrow-up
      2
      ·
      22 hours ago

      I am pretty sure my parents had to pay $10/mo or whatever for me to lose all those matches in MechAssault.