I’ve been thinking of contributing to foss projects with more than testing and bug reporting. I want to contribute to mainly open source game engines. There are a few that are mature and underrated, but lack any documentation for a user to get started. This is why I decided to do documentation, but I don’t know where or how to start.
Is there any general rule/guidelines for getting started with this ? I’m looking for anything that can help a beginner documentation writer


Damn wasn’t expecting this to get philosophical lol. Good points, I didn’t think of documentation through this lens, I was just thinking of writing basic instructions, which might not be as easy for a beginner to understand.
My initial idea was just to use a blog, but it might not be easy to find for people new to the project and having docs as a repo might also allow the devs to change anything when they want as well.