• KoboldCoterie@pawb.social
    link
    fedilink
    English
    arrow-up
    11
    ·
    9 months ago

    I used to work for a company that ran a free-to-play online game with predatory microtransactions; I can absolutely confirm this. More than 90% of their revenue was generated from less than 5% of the userbase. It was honestly pretty disgusting. Most players spent <$25 over their entire career, but a small number of people spent thousands.

    I can kind of let it slide with free-to-play games; they do need to make revenue somewhere, but when it’s a buy-to-play game that still pulls this BS, that’s crossing a line.

    • GladiusB@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      9 months ago

      When I pay 70 for a game I should get everything. Period. I’m paying up front for the cost of the game. If you create more content, it should be included. I don’t even play games with loot crates for glams. Glams can be extra on free games or whatever, but it’s pure cosmetic. It is not a game if you can’t play all of it under paying for it. Fuckin a man. What happened to people where they think buying their concept gets to hold people to a different standard?