Enemy variety was the killer imo. It’s so common to fight and there’s only like 5 enemy types in the game and you meet them all by the midway point. I am hoping more creatures show up in the sequel.
Enemy variety was the killer imo. It’s so common to fight and there’s only like 5 enemy types in the game and you meet them all by the midway point. I am hoping more creatures show up in the sequel.
I am dying to see the Strogg again in all their glory, once of the coolest aliens ever in a video-game. I dream of a remake of Quake 4 because they really went batshit with Strogg designs in Quake 4.
Haven’t yet, have a massive backlog of games plus over things to worry about but I will probably be getting it at release.
I am feeling adventurous so for sure imma play a human fighter.
It’s absolutely nothing like most CRPGS but play Disco Elysium if you get the opportunity. I’ve dabbled in plenty of CRPGS in my time but this one was a masterpiece and revitalised my love fo rthe genre.
Owlcat’s works are also worth looking into. They are amongst the most honest adaptation of ttrpg system to a computer game. Bonus if you prefer Pathfinder to DnD. I am salivating over the 40k Rogue Trader they are making.
If they’ve managed to make a decent live action adaptation of any Japanese media I’m impressed for them. Cowboy Bebop, the Resident Evil tv series come to mind as their mos trecent failings. I think One Pieces kind of cartooniness is something that can be adapted in live action so its good to see them actually do it.