

How is Shiren the Wanderer a roguelike without any meta progression, aren’t they part of the genre?
The original game Rogue didn’t have any meta progression, that’s been tacked onto the genre later. Back then, people tried to establish ‘roguelike’ for games without meta progression and ‘roguelite’ for ones who do. Didn’t stick apparently.
Shiren ist actually quite faithful to Rogue as a whole.
There are ways to keep gear between runs to force some meta progression, but most dungeons don’t allow you to bring items in anyways. It’s mostly a thing for the story dungeon.
Any recommendation to try? To see if the genre is for me or not.
Pokemon Mystery Dungeon is generally the most popular sub-series. Especially the first two games - with Explorers of Sky being the best one overall. There is also a Switch remake of the first game.
These games aren’t roguelikes at all, you keep your level and everything and there’s an actual story.
If you don’t care for that, Shiren has the most depth instead but can be quite overwhelming. Unlike Pokemon you can get these games for like 2 bucks during sales.


Just finished Danganronpa. I thought it was great, but my partner wasn’t really invested - which is why we finished it in one go this weekend and will be starting something new next week. I’ll probably get the next one during the next sale.
Endgame
Mukuro’s case wasn’t really catching me, I’ll admit. I thought it strange that we never actually see her and everyone had a solid alibi. I trusted Kyoko and got myself an execution.
In the final chapter all was coming together. Both the control room and the morgue made it clear someone only pretended to be dead. I already proclaimed Junko’s return multiple times in these threads, and it actually happened. I didn’t even believe in anymore until every truth bullet I collected was pointing towards it. Both the fake nails on the corpse and the freckles she claimed would be photoshoped on magazines were things I actually noticed beforehand.
I would have liked to learn more about the tragedy, or anything at all really. Given Junko’s nature, I don’t fully believe anything she told us. It’s kind of open-ended in that way, we can only theorize if there’s hope or despair beyond the door.
Speaking of the door, the moment it got opened, my game just crashed. Never happened before, and it made me question whether or not it was intentional. Redoing the whole 3-hour trial certainly gave me some despair - luckily I saved minutes earlier and my brain just skipped over that.