• 11 Posts
  • 64 Comments
Joined 1 year ago
cake
Cake day: August 1st, 2023

help-circle



  • True. Some of the things I mentioned are obviously things that have already been done historically time and time again and Nintendo is obviously doing as we speak. As for the price drop though. Yeah, I don’t expect Nintendo to do that because Nintendo is Nintendo. But I do think personally that that would be the logical step to take if I was in their shoes. My point about the price-drop is that because there are so many people who won’t have bought all of the games that they wanted on the Nintendo Switch, it would be best to make those customers (which is a huge amount) be able to more easily purchase the games they want, thus the price drop suggestion.

    If they have the games they want already, they are much more likely to care for and want to buy the next generation console, and they will gradually amass a list of games (even if it’s a purely mental list) that they really want to get on that new system. A lot of people won’t want to collect for the new system, until they’ve already bought much of their wishlist for the older system. Most people I think, including myself, can’t afford to spend thousands of dollars on $80-90 games (AUD), or $60-$70 games for those in the USA. I think also, that a large amount of gamers won’t want to spend that much money on a whole new console, when there are already so many Switch games they want to collect, which they don’t yet have, as it is.

    Even though so many are willing to spend that $80-$90 for 7 yr old games, so many still aren’t willing, and in my opinion, it is more important for Nintendo to assure the success of the Switch 2, than to make some extra cash on the Switch 1 software sales during its slow-down year. Because if the Switch 2 is not successful, or does not sell as Nintendo hopes for, it will result in more loss of money in the end. It’s a small sacrifice of short-term profit, that will result in a greater amount of long-term profit, while also making the customers more happy, and giving Nintendo back some good reputation from those who already hate how they keep their games the same price for over half a decade.

    If I’m looking for the right sales, I could easily buy half a dozen or more Switch games for the same price as what the Switch 2 will likely cost on its own. I would rather buy the games on the Switch then fork out the money for a new console, and miss out on those games for a while longer. Therefore, backwards compatibility doesn’t matter here, because if the Switch 2 is backwards compatible, than I can only play the games on the Switch 2 that I already owned prior. I, and I think many others, would rather play new games that I don’t yet own, on a Switch, than to play the games that I already own, on a Switch 2 at a better frame rate or graphical resolution. Most people prefer new experiences over old ones; at least when it comes to gaming.

    As for Metroid Prime 4. I think it probably won’t launch that early on the Switch 2. If it has any chance of being very successful on the Switch 2 in the first year of that consoles life, it will have to be on launch day and launch day only. Otherwise, any other time in the year, and it risks being forgotten by the masses, because by the time most people have migrated to the Switch 2 in the 2nd or 3rd year of it’s life, Metroid Prime 4 would no longer be relevant in the mainstreams’ eye, and therefore sell very little in comparison to if it was released DURING that 2nd or 3rd year of the Switch’s life. Of course I don’t want Prime 4’s release to be that long away, but I feel that if it’s not a launch title, than launching in the 2nd or 3rd year of the console is the only chance it has of big success of sales. Imagine if Xenoblade Chronicles 2 launched in 2018 or 2019 (the 2nd and 3rd yr of the Switch’s life) instead of 2017. I think it would have sold far more copies than it did. Not that Xenoblade 2 was an unsuccessful game.







  • Hey, even though I’m not officially part of this project, I’m sorry to say that at least for the period of April 6, at 12PM to 4PM PDT (Pacific Daylight Time), the maintainer of the server mistakenly didn’t see that the server had run out of storage space. This means that any dumps made by anyone within this time period didn’t actually get archived in the end. The exact amount of time is unknown. This 4 hr period is just the least amount of time the server was down for, so for all he knows, it could have been for the entire day of April 6th up until 4PM in the afternoon (PDT). Again, even though this wasn’t because of me, I’m sorry about this. If you can, could you please make the dump one last time if possible? As the archive servers are now working correctly again. Screenshot of the Discord announcement


  • Hey, even though I’m not officially part of this project, I’m sorry to say that at least for the period of April 6, at 12PM to 4PM PDT (Pacific Daylight Time), the maintainer of the server mistakenly didn’t see that the server had run out of storage space. This means that any dumps made by anyone within this time period didn’t actually get archived in the end. The exact amount of time is unknown. This 4 hr period is just the least amount of time the server was down for, so for all he knows, it could have been for the entire day of April 6th up until 4PM in the afternoon (PDT). Again, even though this wasn’t because of me, I’m sorry about this. If you can, could you please make the dump one last time if possible? As the archive servers are now working correctly again. Screenshot of the Discord announcement


  • I appreciate you’ve gone to this much effort. Thankyou. I’m so sorry if this affects you. Because your message is 13 hrs ago, I will assume that you weren’t affected by this, so you likely don’t have to worry:

    There was an announcement on the Discord by the maintainer of the server which the entire archive is stored on. He announced that he’d accidentally not noticed that the server storage-space had run out, from all the dumps being made. This means that for at least 4 hrs, all dumps made by contributors were not being received, even though they thought they had been. Here’s the screenshot of the post.

    So the servers were first overfilled starting April 6, 12PM Pacific Daylight Time (PDT); and was fixed by the server maintainer at 4:08PM (PDT). However, all he knows is that the full amount of time the server was having this issue was “at least a 4 hrs”, so it could have started some hrs prior to 12PM; it could have even been the entire day for all he knows. I know this is annoying. I’m not officially a part of this project, I’m just spreading the word, but I’m still sorry for you if this affects you. If you think you made your dump within this time period, you will need to make the dump again. Otherwise, if you made the dump prior, but on the same day, it might be worth re-dumping, because your original dump may have not actually properly uploaded due to this mistake on the server-owners part.