That’s some powerful medicine alright.
That’s some powerful medicine alright.
The unfortunate truth is there are likely a lot of very talented developers at most big studios who ultimately don’t have a say on what goes into the game.
Many don’t turn around and try making a start-up game though, most just burn out of the industry forever.
I see there are some homebrew modules out there that add spellcrafting but they’re more or less point buy systems.
I could kind of see it as I think you’re describing, in that you make a spell with a bunch of spell symbols/glyphs that modify it, but each one of those cost components.
Hmm this is worth scheming on.
Looks great, I’ll check it out, thanks!
I don’t know the “right” answer, but I set it so if you hit something, it plays out some checks similar to as you described:
If we collide with something but its only waist high, then we will have the player stop the grapple and attempt to vault over whatever it is.
If we collide with something and its more than waist high, then we wait for a very small delay and see if we made any progress towards our destination. If not, end the grapple because something is in the way.
Ignore all collision damage otherwise when grappling. Either we get stopped on the way and give up, or make it and then end the grapple.
… And last but most horrible of all:
All my games are janky though so I don’t think this is some ideal setup.
Edit: Cleaned up the collision damage part as I thought I handled it differently.
A video game, but I do like the idea of spellcrafting in D&D.
I think there are some official rules for it but I’ve never played a game where it happened.
I unironically would love to make a game where you make advanced spells like this.
Just without Arcane Overflow and their overzealous wizards.
Oof, this reminds me of a personal experience.
Me: Oh this grapple system is easy, we’ll just push the player’s vector towards the destination vector.
Game: Oh but there’s a small object in the way that cannot be moved. This will make an immense amount of collision data per tick.
Me: Can’t we just ignore-
Game:



In all honesty I just use the browser now as that’s been the best experience with Discord for me.
I’ve seen similar. Whole two story office building’s wifi got knocked out by some big ol’ 1960s microwave.
No one could figure out why the wifi kept going down during lunch.
If you’re American, yes. As far as I’ve seen, every grocery store self checkout station has some sort of camera.
I thought this was kind of a myth? I recall it being something like the quarter pounder was just well marketed so beat out even bigger burgers.
It is not. Kdenlive is still pretty stout for what it is, but has some rough edges compared to DaVinci Resolve.
Am I missing something? What does Blender have that overlaps with an Adobe product?
What makes Misskey better than Mastodon? I haven’t used it yet.