LemmySoloHer: Across the Fediverse

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I know of the Genesis game but never played it (though I do own the newer titles in the series), but did some digging to see what I could find to answer your questions:

    Am I imagining this games difficulty? I feel like I am making little progress and I’m always getting ganged up on. / Does this game require a lot of grinding or repeating tasks before moving on?

    Everything I’m finding is saying yes to both, with the grinding resulting in the increased money, stats, contacts, equipment and practicing/refining your own strategy for completing runs. Luckily, there are multiple strategies for “quick” grinding, and certain equipment and stats that really help whether it be just straight up powerful stuff or specifically helps to deal with pesky foes like ghouls. Because there are different sections to the grinding with different strategies to doing it efficiently, I’ll leave the specifics out since they get a little spoiler-y in case you want to figure it out on your own. But, do let me know if you’d like me to reply with specific strategies that may be seen as too much of a walkthrough or too spoilery for some (they don’t seem like gigantic story spoilers or anything so if the grinding gets too tedious and you stop having fun, they might be worth knowing about).

    Should I be killing these innocents I see on the street? I try to get shadow runs but they seemingly always involve killing ghouls, which bend me over and spank my samurai butt. I’ve put my morals on hold and have been tediously murdering the population for the little nuyen and items they have.

    Luckily the Karma explanation section on the Shadowrun strategywiki actually explains this pretty well. I went through it and it looks like a straight up explanation without story spoilers so I feel comfortable just linking it here for you: https://strategywiki.org/wiki/Shadowrun_(Sega_Genesis)/Karma#Karma

    -is the samurai class the all-rounder character or should I just restart as a shaman or netrunner?

    I found a really good explanation on the Shadowrun wiki: https://shadowrun.fandom.com/wiki/Shadowrun_(Sega)/Archetype. Thankfully this also gives a much needed explanation of the differences between classes without spoilers. It seems like this info is very important to know upfront depending on what your playstyle is like.

    As far as the game itself, I did not play the genesis version but definitely looked into it after I got the Shadowrun trilogy that GOG games gave out for free a few years back. From what I found, the Sega Genesis version is superior to the SNES version in a few ways but a lot of people enjoyed both. I really like the style and concepts presented in the series and the newer Shadowrun trilogy seems to have taken all of that and improved on it, with each game getting better and better at giving the experience intended. I’d say it’s worth taking a look at if you enjoy the Genesis game, or if you really like the elements of the Genesis game but aren’t enjoying it so much, the newer series might be what you’re looking for.

    Edit: Spelling, grammar and formatting.

    Edit 2: Also, here is a link to a PDF of the original game manual for the Sega Genesis version, which helps navigate the UI and buttons, etc., just in case you need it since manuals were kind of a big deal back in the day!





  • That’s Blockoland, baby! Homer does an impression of a robot taking command of humans, then moves to the second mirror pictured here and does the same impression except as a washing machine taking command of humans.

    The episode is Season 12, Episode 15 (Hungry Hungry Homer). The visit to Blockoland is just to kick off the plot starting with a missing piece in the Blocko set Lisa got, which leads to Homer demanding the missing piece be provided and sends him on a crusade to stick up for the little guy all around town. He finds out the Springfield Isotopes are moving to Albuquerque, but is unable to convince anyone of it without proof. This leads to him chaining himself outside the baseball stadium and going on a hunger strike until management admits the truth, but draws such a crowd that management relocates the pole inside the stadium and turns him into a gimmick known as “Hungry Hungry Homer” until a hot dog topped with evidence saves the day.







  • I’d love to see Howard come to Earth for a bit if there is a She-Hulk Season 2, but if not I am still happy Howard got more lines in GotG Vol. 3. That What If…? episode was fun too, it seems like Seth Green has a lot of fun voicing the character.

    I’d definitely watch a Squirrel Girl animated series! Milana Vayntrub (the AT&T lady) voiced the character in the Marvel Rising animated stuff and did a great job. It was enjoyable, though definitely for younger audiences. It’d be great to see that pushed a little further with a TV-14 rating or how the original Teen Titans show pushed the TV-Y7 rating to hit on some darker themes and not shy away from Raven’s story.


  • I really liked that She-Hulk did something different while bringing a lot of what I loved about the comics to the MCU. It’s awesome to see someone else that was a fan of that office building run! All those comics (I think it was the All-New, All-Different Marvel run and the event just before that) were so much fun. They were the perfect counter balance to the grittier comics I was picking up at the time.

    The Unbeatable Squirrel Girl was my favorite with Ryan North and Erica Henderson becoming one of my favorite writer/artist teams for clever comedic chemistry, and I did enjoy the Ms. Marvel, Miles Morales and Nova stuff, but there was just something so charming about everyone in the office suites that always sticks out to me.

    She-Hulk and Howard the Duck, you get some Jessica Jones in there, and I absolutely loved the Patsy Walker aka Hellcat series. It was like the Office Avengers. The plot line of Patsy trying to get the rights back to the old Patsy Walker comics was hilarious. Ah those were good times, thanks for the memories!