• 68 Posts
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Joined 3 years ago
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Cake day: July 8th, 2023

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  • I was and still am on HDD. The CPU was upgraded as well. I migrated to a new server.

    The main culprit was the database. As far as I’m aware Lemmy is missing some indexes and due to the ORM they used didn’t always have optimised queries. Now with 64 GB RAM the whole database (almost 30 GB) fits in there fixing most of those issues.

    The real fix will probably come with Lemmy 1.0. They radically changed the database layout and queries.

    Image proxying wasn’t bad for performance. Just storage space. It was growing really really fast. Now that only I am using it to host the pictures I uploaded it is still much too large (24 GB). But its directory structure is so convoluted that I can’t really debug it. My stuff really shouldn’t be taking up more than a few hundred MBs.

    I am the only one using this instance. I am subscribed to a hundred communities or so. I am always pretty up to date with my Lemmy versions.









  • I run an instance just for myself and it was a nightmare on HDD and 16 GB RAM. It was slow as molasses. Supposedly the database layout will be fixed with the 1.0 release that is just around the corner.

    Since I upgraded to 64 GB it’s been pretty smooth. Still wild that that is necessary for a single user.

    Also, disable image proxying. I have no idea what pict-rs does but it seems to be too much.

    You should consider running Piefed instead. It’s not as resource hungry as Lemmy.


  • I finally finished Spider-Man: Miles Morales and just started Spider-Man 2. Man, that game runs like ass on the Deck while I have to make it look worse than the previous two.

    And it actually feels like what I’m experiencing are bugs and not necessarily the Steam Deck’s fault. Stuff like models popping in without animations. I remember seeing pictures of that when it was new. Strange that they didn’t manage to fix it. Couldn’t they just have stayed on the old engine? It worked perfectly fine!