Tbh I’m not sure if you can. That’s proprietary IDEs for you.
Tbh I’m not sure if you can. That’s proprietary IDEs for you.
In case anyone wants to know the actual answer, it stands for cross platform make, and my understanding is that it’s for generating build project files for various development environments. For instance, with one CMake file you can generate a Visual Studio Solution file, an XCode project file, a Makefile, etc. Several IDEs are also able to read CMake files directly.
That works until you need to support Visual Studio or Xcode. Then you either maintain their stuff manually too, or you get CMake to generate all three. I don’t love it but it solves the problem it’s meant to solve. The issue is people using it when they don’t need to.
Certain parts of the US (typically further southeast) anything over like 5% is exclusively in ABC Stores, a completely separate building and company from grocery stores.
I guess Luke doesn’t make a whole lot of sense but I don’t think Han would either.
That’s… what the subscription cost is for. For the developer to make a living.
Here’s the thing about that though. The one thing the Magic Mouse does really well, is smooth scrolling. Apple makes it so no other mouse can do that since they control the software. So despite all the other issues it has, if you want their buttery smooth scrolling you have to use the Magic Mouse. And Apple shills will refuse to go without it, thus Apple makes bank off their otherwise shitty mouse.
The only solution to this is a sea change where people stop buying apple products purely out of brand loyalty, which will probably never happen because they do make enough genuinely good products to keep people from losing faith, like the M1/2/3 laptops.
It’s 100% because you’re not a smart phone person. They are worthless without a smart phone. I like mine because I can use it to check 2fa codes on my Authenticator app without needing to pull up my phone. Which I’m usually on my laptop or desktop when I need them so it is a measure more convenient than pulling out my phone.
Same here, might just be because I learned with Object Oriented languages but C++ syntax just gels well with how I think. That could just be autism though.
Some of them are a bit oversimplified. For example, the so-called “fear of long words” is actually specifically supposed to be referring to an anxiety about misspelling or mispronouncing long words, which is a slightly more sensible and relatable phenomenon. Then there apparently some that are just made up, like apparently the palindrome ones.
Yes, but until we have a systematic change to remove tipping and pay them a livable wage, not tipping results in them having less money. So either don’t go to the restaurant, or tip. With the knowledge of the system that we have, Going to the restaurant and not tipping is a scummy move in the US. Doesn’t matter who’s at fault for the situation being shitty.
Peter Dinklage didn’t actually post this. The original picture is of a family who let a three year old decorate a tree. Someone took that picture, made the Peter Dinklage account and posted this posing as him. Allegedly. I think it’s kinda funny, but with that background info maybe in poor taste.
God damn, I love how relevant and memeable this game still is to this day.
Terraria is less survival sandbox and more metroidvania. It garnered a lot of surface level comparisons to Minecraft (randomly generated world, building a base, caving required to find ores to smelt into bars to get better tools/armor), but Terraria has all of that as ways to progress and grow stronger instead of just being things you can do in the sandbox for fun/survival. It’s less about survival and more about finding ways to increase your DPS/Mobility/Defense to fight bosses. Although you can still flex your creativity to make visually appealing bases (and you want to have multiple, one in each non-evil biome and one underground, trust me).
Elon Musk: madatgascar
This gives big “all video game things are ‘a Nintendo’” energy.
Yes, it’s a bad game. You’re allowed to like it anyway, I love it as well. It is charming, and I have fond memories with it, but it has pretty major technical and design flaws. The tag barrel system and the ability to only collect certain collectables as certain kongs (namely the blueprints) adds hours of pointless backtracking. Then there’s also the fact that it barely runs on the n64 and lags all the time. Rare introduced a crude delta time implementation that sped up the player’s movement to compensate, but that causes all kinds of jank and issues with the collision. A common saying in the speed run community is that “walls are optional” in DK64. Now from what I understand, you do have to try to clip through a wall, but not very hard (and I have seen people clip out of bounds accidentally in certain areas as well).
If you must play that game nowadays, I recommend using the “tag anywhere” patch, which lets you switch kongs with the dpad, and the “free trade agreement”patch, which makes it so blueprints and golden bananas can be picked up by any Kong. And play it on Project64. It cuts out most of the lag which circumvents most of that weird speed up jank, in addition to just being a smoother experience.
This is exactly how I feel about DK64. Except I’m aware that I’m delusional and nostalgic and would not leave a recommendation for it lol
For real, there are at least some parrots that are likely to outlive their owners. Like if you get a pet parrot you do it considering you will likely pass it on to someone else in your fucking will.
I think #1 is a different hippo, not Moo Deng