I’ve run modern AAA games with no issues, but using an emulator to play an old SNES game caused the driver to lock up. Apparently it has something to do with running 2 different screens? It’s definitely not just using advanced features or games that push the envelope.
When I was running Windows for games and Linux for other things, I think I had an nVidia driver problem once in something like 10 years. Once I switched to Linux completely (with the same hardware) the driver issues are frequent. This is using Bazzite so it’s a base system that has been assembled for all nVidia Bazzite users, not a quirk of my particular setup.
It’s basically what you’d expect when 95% of nVidia GPU users (at least home users) are running Windows, and only 5% are on Linux. Windows gets a lot more QA effort, and Linux gets a lot more bugs.





My experience is that games run just as well (if not better) in Linux. I’m also running Bazzite. The difference is that I think I had an nVidia driver issue once in about 10 years under Windows with this computer and hardware combo. It was such a rare occurrence that I assumed my card was dying, but it turns out that the next update fixed all the problems.
Meanwhile, the time between hitting a driver bug in Linux is measured in months. For a long time I couldn’t play SNES games with an emulator because something about how it initialized the display (on systems with 2 monitors attached to the card) caused the driver to completely lock up.