

Okay, I hath returned.
So I used to play a game called krunker.io. It was browser game, but I would use a native, electron based client. I spent a lot of time tinkering to figure out what options would maximize performance, and because I had a laptop with an Nvidia gpu, a few special flags were needed. Here was the full command that I would run to run the client:
gamemoderun prime-run ./crankshaft-portable-linux-x86_64.AppImage -no-sandbox --ignore-gpu-blocklist --enable-gpu-rasterization --enable-native-gpu-memory-buffers --enable-zero-copy --disable-gpu-vsync --disable-frame-rate-limit --ozone-platform-hint=wayland > /dev/null 2>&1
You probably don’t want gamemoderun. But you can play with the rest of the flags there. I don’t remember what was needed and what was there for performance. I’m pretty sure that the first two arguments there were needed though.











If you want to like, do body doubling you can try streaming on twitch.