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Joined 1 year ago
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Cake day: June 12th, 2023

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  • If it’s the control you find clunky, Kodi does support LIRC, and USB infrared receivers are like $20. You should be able to convince it to listen to your TV or universal remote for menu navigation, volume, etc, which will make it feel a lot like a normal/smart TV. I use the Kore app on my phone.

    But UI is the Achilles heel of most open source software.


  • There’s mythtv, but it’s significantly more complicated than kodi and doesn’t have the streaming plugins. IME, mythtv makes a nice backend for Kodi, especially if you want to capture live TV OTA/cable. For just watching stuff, Kodi is great. It doesn’t really honor any file hierarchy you might set up under its “Movies” or “Music” tabs, but you’ll find that structure preserved in “Browser.”

    I’ve found OSMC, which is just a dedicated OS wrapper around Kodi, a little wonky, but that could be just me. I’m used to ssh-ing in to systems to maintain them, and it took me a long time to understand OSMC’s connman network manager. I think it’s probably fine if you intend to interact only though Kodi’s on-screen controls, but osmc feels like a ‘weird’ linux. Doesn’t even log to /var/log/syslog







  • Since the 4 hands are all equal multiples, you should only need two shafts and a bunch of 16:1 reductions, like couples of 10 and 160 teeth. Second hand 10-tooth gear drives a stub 160, coupled to a 10, which drives 160 on the 4-minute hand, coupled to a 10… In my head, gear trains get more complicated when they need more shafts, because making sure all those different shafts are aligned and non-interfering is hard. Just stacking more 10/160 gears on longer shafts is pretty straightforward. Your clock would be deep, but not necessarily large.

    If you have a 3D printer, you can download models of gears from places like https://mcmaster.com and print them out. Or modify them and print them. A 3D printed clock isn’t likely to last until 2038, but it’s great for prototyping.




  • There’s definitely an arms race - if it’s cheaper to pay an SEO to get your pages shown, then you pay the SEO; if it’s cheaper to pay Google advertising, then you pay to play. I’m sure Google is constantly tweaking their algorithm to filter SEO techniques to get better, authentic results, but it seems like a losing battle at this point.