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Joined 3 years ago
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Cake day: June 15th, 2023

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  • I understand the issue here. I just wanted make my intentions crystal clear, as you was not entirely sure. Although, I do not entirely agree. Why? Because it is in the right of not caring other what affects you. Unless someone goes out of the way trying to stop the “optimization” for low end hardware, its totally fine if someone says “I don’t care, it doesn’t affect me”.

    I am against elitism too. In example on a different subject, but similar reasoning is emulation vs real hardware enthusiasts. Those people don’t like how easy we have access to expensive games and hardware (for free) and therefore they are against it. This is the definition of elitism. And this is a different issue than people with high end hardware not caring about low end hardware, because it does not affect them. Not caring is okay to me.


  • I don’t know how you can even get to this conclusion from what I said.

    It depends on the optimization for low-end systems that is being done, if it will have an effect to high-end systems. All I say is, that optimizing a game for Steam Deck does not mean it will have an effect to high end machines (btw my system isn’t even high end…, I’m not an elitist). In other replies I tried to give a few examples of what I mean.

    A very simple example would be having low quality textures added to a game, to make it run with the constraints of the Steam Deck (or other low end machines). If the game was already running well at 60 fps with high quality textures, then it will not benefit from option to set low quality textures. And just to make it clear: I am not against optimizations for low end hardware. In fact I own a Steam Deck and love it and my PC is not even high end, some may even say low… (at least the GPU).










  • 160kbps ogg is not exactly low quality. Most people can’t tell the difference between 160kbps ogg and lossless, nor do they have the equipment when listen to. And with huge amount of data like this, it might be impossible or too expensive or too time consuming for them to archive in lossless quality.

    I agree, archiving audio files should be lossless when possible, but that is not a requirement. 160kbps ogg is “good enough”.