There are several reserved names in Windows. This is for backwards compatibility with mostly DOS programs. On your desktop, try and create a folder named “con”, and Windows should flat-out refuse. (Same thing for “prn”, “aux” and “nul”)
There are several reserved names in Windows. This is for backwards compatibility with mostly DOS programs. On your desktop, try and create a folder named “con”, and Windows should flat-out refuse. (Same thing for “prn”, “aux” and “nul”)
Adding even more grammar, you could use “Had no”, for lack of possession, like
It had no tooling for the fs?
Accounting details, sensitive credentials for sys admin use, HIPAA data, PII etc. there’s just so much crap understood to be temporarily unlocked, viewed, and then immediately deleted or locked again. Even home users shouldn’t turn this thing on, check your bank? Balance and account details now always available. Use a password manager? Whatever you looked at is likely captured.
Yay… Capitalism…
The short answer is Rust was built with safety in mind. The longer answer is C was built mostly to abstract from assembly without much thought to safety. In C, if you want to use an array, you must manually request a chunk of memory, check to make sure you are writing within the bounds of your array, and free up the memory used by your array when completely done using it. If you do not do those steps correctly, you could write to a null pointer, cause a buffer overflow error, a use-after-free error, or memory leak depending on what step was forgotten or done out of order. In Rust, the compiler keeps track of when variables are used through a borrowing system. With this borrowing system the Rust compiler requests and frees memory safely. It also checks array bounds at run-time without a programmer explicitly needing to code it in. Several high-level languages have alot of these safety features too. C# for example, can make sure objects are not freed until they fall out of scope, but it does this at run-time with a garbage collector where Rust borrower rules are done at compile-time.
It kinda do though. VSCode, without a project open has 10 processes running and uses over a half gig of ram. I like VSCode to be clear. I also like discord but it’s just a chat app and apparently needs a half gig itself and 6 processes.
They are necessitating 8GB of RAM. for what?! Like, it would be a struggle to find a machine with less than 8GB still being sold new, sure, but why does the OS need that RAM?
I just tried it on Nobara. Just… application launcher (The start menu icon)->sleep. Waited, and then woke the machine back up and when the machine came back up, the game was still running. No idea if all games will play nice with that, but Satisfactory did.