cm0002@lemmy.zip to Linux@programming.dev · 14 hours agoKosmicKrisp Vulkan To Apple Metal Driver Merged For Mesa 26.0www.phoronix.comexternal-linkmessage-square2fedilinkarrow-up122arrow-down10
arrow-up122arrow-down1external-linkKosmicKrisp Vulkan To Apple Metal Driver Merged For Mesa 26.0www.phoronix.comcm0002@lemmy.zip to Linux@programming.dev · 14 hours agomessage-square2fedilink
minus-squarethingsiplay@beehaw.orglinkfedilinkarrow-up3·14 hours agoNo DirectX to Metal exist yet, right? So Apple user could get games working from DirectX to Vulkan, then Vulkan to Metal. Could this actually work or is a direct layer (no pun intended) needed for Direct X?
minus-squarecm0002@lemmy.zipOPlinkfedilinkarrow-up3·13 hours agoIt’s an interesting thought, might need a bridge to bridge the bridge lol Though there would almost certainly be a performance hit needing to go through so many layers
No DirectX to Metal exist yet, right? So Apple user could get games working from DirectX to Vulkan, then Vulkan to Metal. Could this actually work or is a direct layer (no pun intended) needed for Direct X?
It’s an interesting thought, might need a bridge to bridge the bridge lol
Though there would almost certainly be a performance hit needing to go through so many layers