The description listed a mirror of this video on Vimeo, but I’m not sure if it’s still accessible as I have no access to Vimeo here: https://vimeo.com/649009599
Recently I discovered something called data-oriented design and I thought it was such a brilliant concept. Here are other references I recommend:
- A book available online freely https://www.dataorienteddesign.com/dodbook/
- I think this is the first blog post about the concept https://gamesfromwithin.com/data-oriented-design
- Data-Oriented Design and C++ - A talk by Mike Acton https://www.youtube.com/watch?v=rX0ItVEVjHc


If what you want is low level, I recommend wgpu. And you can go even lower level of you go for wgpu-core instead.
However, when you go this low level, making a game is not the objective, since it would be incredibly tedious compared to using an actual game engine. I had a lot of fun doing small things with wgpu though. Learned a lot too.