We’re on the road to the release of Wine 11 early next year with the first Release Candidate now available for the Windows compatibility layer. This is what Valve’s Proton is originally based on, and so eventually next year we’ll see Proton 11 too.
Now that this release is out, they will move onto a feature-freeze to focus on fixing up bugs.
The highlights of this Wine 11 RC 1 release include:
- Mono engine updated to version 10.4.0.
- Locale data updated to Unicode CLDR 48.
- TWAINDSM module for scanner support on 64-bit.
- Various bug fixes.
A few game fixes were noted for the likes of Oblivion, Mass Effect Legendary Edition, King’s Quest: Mask of Eternity and various others.


People didn’t play Mask of Eternity when it was new. There’s a reason why there was no King’s Quest 9.
Yeah partially from it not being very successful by not being a great game, but also point and click was on its way out as a popular genre. It’s still one of my favorite genres and it makes me sad, but it wasn’t very flashy in comparison to genres like fps. I still play a lot of the old Sierra and LucasArts games when I’m feeling nostalgic, so knowing Wine has me covered will always be greatly appreciated.