But can also choose username, so can bypass blacklist.
I think I recall getting around this by hard-configuring the allowed players list?
I never felt the need to work hard to disconnect from Minecraft’s auth servers - but I think I remember doing some command line foo once when the Minecraft auth servers were down for a day, in order to let current players keep playing.
Anyway, all that to say, I think are ways to work around that. It’s not ideal, but probably manageable.
Disclaimer: I host Luanti now, instead, so I don’t remember all of my Minecraft-foo.
As I understand it, older versions of the app have hacked that call/response so it either doesn’t happen or dummies out. Also, lots of minecraft community servers will advertise what version they’re using, because certain updates are considered undesirable.
Not really, you can disable online mode and make your own authentication system (or use a plugin someone else made to handle authentication directly on your server). This is usually done to let non-premium (aka pirate) users join (which is, to my knowledge, against the Minecraft EULA), but I’m sure if Microsoft were to really mess up and do something like disabling multiplayer support for older versions (“pre-enshittification versions are not supported by our servers” or some bs), people would just authenticate it themselves, or make their own server software (challenging task but not impossible).
You can just download any of the older iterations of Minecraft and host your own server.
You don’t need to be on the latest release.
Doesn’t the server need to talk to Microsoft to work? I thought they built some phone home thing.
They can only release new versions with crippled features rather than taking away what older versions have.
You can disable online mode (weird name but i think still called this) and anyone with minecraft jar can join, no matter if microsoft account or not.
But can also choose username, so can bypass blacklist.
This what happen if play through launcher that allow piracy like prism or fjord.
I think I recall getting around this by hard-configuring the allowed players list?
I never felt the need to work hard to disconnect from Minecraft’s auth servers - but I think I remember doing some command line foo once when the Minecraft auth servers were down for a day, in order to let current players keep playing.
Anyway, all that to say, I think are ways to work around that. It’s not ideal, but probably manageable.
Disclaimer: I host Luanti now, instead, so I don’t remember all of my Minecraft-foo.
As I understand it, older versions of the app have hacked that call/response so it either doesn’t happen or dummies out. Also, lots of minecraft community servers will advertise what version they’re using, because certain updates are considered undesirable.
Not really, you can disable online mode and make your own authentication system (or use a plugin someone else made to handle authentication directly on your server). This is usually done to let non-premium (aka pirate) users join (which is, to my knowledge, against the Minecraft EULA), but I’m sure if Microsoft were to really mess up and do something like disabling multiplayer support for older versions (“pre-enshittification versions are not supported by our servers” or some bs), people would just authenticate it themselves, or make their own server software (challenging task but not impossible).
… for now.
No, forever
They can’t make all the old versions disappear from the Internet. You will always be able to get the old version and host a server.
Meanwhile DMCA:
Btw, 1.5.2 is the last version which you can run straight from the
.jar. All versions after it require some sort of authentication bypass.