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woelkchen@lemmy.world to Steam Hardware@sopuli.xyz · 1 day ago

Steam Frame (Steamworks Documentation)

partner.steamgames.com

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Steam Frame (Steamworks Documentation)

partner.steamgames.com

woelkchen@lemmy.world to Steam Hardware@sopuli.xyz · 1 day ago
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  • massive_bereavement@fedia.io
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    1 day ago

    I need to come to the understanding that I won’t have a Steam Frame when the first (or second) batch is available, and I will have to endure months of people talking how great it is without a chance of trying it.

    • Railcar8095@lemmy.world
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      23 hours ago

      I’ll try not to gloat excessively

  • poVoq@slrpnk.net
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    1 day ago

    So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?

    • kibiz0r@midwest.social
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      23 hours ago

      I can tell you that when I use GameHub Lite on my Retroid 5, the stats widget sometimes shows Zink, along with DXVK, DXVK+, and VKD3D

    • ElectroLisa@piefed.blahaj.zone
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      24 hours ago

      I don’t have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink

    • Kazel@lemmy.dbzer0.com
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      1 day ago

      There is a 39c3 talk about this

      Edit: https://www.youtube.com/watch?v=3yDXyW1WERg

      • mojofrododojo@lemmy.world
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        15 hours ago

        Nice link, TYVM

      • poVoq@slrpnk.net
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        1 day ago

        Yeah, but it doesn’t answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.

        • Kazel@lemmy.dbzer0.com
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          23 hours ago

          my bad i confused it with arm ec

    • mojofrododojo@lemmy.world
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      1 day ago

      so many questions.

      like:

      https://partner.steamgames.com/doc/steamframe/engines/godot

      ok ok ok uhhh

      supported execution models include Windows and Linux PC titles as well as native ARM64 and Android-based APKs.

      I wonder what the perf dynamics are for each

      • woelkchen@lemmy.worldOP
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        1 day ago

        Android should be closest to native and more stable than Proton because Lepton is based on actual Android Open Source code, not 3rd party reverse engineering of Windows APIs.

        • mojofrododojo@lemmy.world
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          15 hours ago

          slick. TY!

    • woelkchen@lemmy.worldOP
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      24 hours ago

      most ARM gpus only support OpenGL ES

      Steam Frame uses Qualcomm:

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