ARMA can be quick. I have a mission up on the workshop that makes it basically Battlefield CP style gameplay with tickets and what-not, but you get to use the gnarly weapon physics and such of the milsim. King of the Hill is basically that, but much more thought out than what I made and people actually play it online.
ARMA is first and foremost a sandbox toolset. It can be whatever you want it to be, if you mess with the editor.
But also: The TTK in ARMA has a really wide range depending on weapon, distance, where you hit, and the fact that the game is jank as fuck so you can literally survive a tank shell sometimes.
Retarded TTK meta in arcade shooters like CoD and BF.
Play Arma instead.
Some people like quick games, rather than waiting 20 minutes just to get sniped.
ARMA can be quick. I have a mission up on the workshop that makes it basically Battlefield CP style gameplay with tickets and what-not, but you get to use the gnarly weapon physics and such of the milsim. King of the Hill is basically that, but much more thought out than what I made and people actually play it online.
ARMA is first and foremost a sandbox toolset. It can be whatever you want it to be, if you mess with the editor.
But also: The TTK in ARMA has a really wide range depending on weapon, distance, where you hit, and the fact that the game is jank as fuck so you can literally survive a tank shell sometimes.
Seconding King of the hill, I’ve played so many hours it’s by far my favorite way to enjoy arma
I prefer more realistic was games. In my last round I was moving boxes for ten hours and got shot in the head, very exciting!