Another one joined our cult.

(And demonstrates AI overuse and dumbfuckery)

  • tal@lemmy.today
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    3 hours ago

    Milsim games involve heavy ray tracing

    I guess it depends on what genre subset you’re thinking of.

    I play a lot of milsims — looks like I have over 100 games tagged “War” in my Steam library. Virtually none of those are graphically intensive. I assume that you’re thinking of recent infantry-oriented first-person-shooter stuff.

    I can only think of three that would remotely be graphically intensive in my library: ArmA III, DCS, and maybe IL-2 Sturmovik: Battle for Stalingrad.

    Rule the Waves 3 is a 2D Windows application.

    Fleet Command and the early Close Combat titles date to the '90s. Even the newer Close Combat titles are graphically-minimal.

    688(i) Hunter/Killer is from 1997.

    A number of of them are 2D hex-based wargames. I haven’t played any of Gary Grigsby’s stuff, but that guy is an icon, and all his stuff is 2D.

    If you go to Matrix Games, which sells a lot of more hardcore wargames, a substantial chunk of their inventory is pretty old, and a lot is 2D.

    • Auth@lemmy.world
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      3 hours ago

      The guy in the video is a mainly a Squad/Arma reforger player who is also dabbling in Bellum. He brought an extremely expensive PC to play these ultra realistic games at max graphics. However on linux max graphics will kill your performance because ray tracing is broken. He seems to be happy so I cant complain but I dont think it will last given my experience playing these games at a way more casual level and having a much higher tolerance for issues. But also the devs listen to his opinions so if he raises linux preformance issues they might actually be fixed which would be awesome.