PiraHxCx@lemmy.ml to RetroGaming@lemmy.worldEnglish · 15 hours agoThe betrayallemmy.mlimagemessage-square17fedilinkarrow-up1246arrow-down16
arrow-up1240arrow-down1imageThe betrayallemmy.mlPiraHxCx@lemmy.ml to RetroGaming@lemmy.worldEnglish · 15 hours agomessage-square17fedilink
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up2·10 hours agoHow do emulators handle games that want to use the VMU as an auxiliary display? (Did that actually ever matter?)
minus-squareotp@sh.itjust.workslinkfedilinkEnglisharrow-up3·10 hours agoIt did rarely matter. I think emulators can give little windows for the screens now? But no controllers I’m aware of can actually display them (including an official DC controller with a VMU…no adapter sends data back, and the emulators don’t know how to send it anyhow)
How do emulators handle games that want to use the VMU as an auxiliary display? (Did that actually ever matter?)
It did rarely matter.
I think emulators can give little windows for the screens now? But no controllers I’m aware of can actually display them (including an official DC controller with a VMU…no adapter sends data back, and the emulators don’t know how to send it anyhow)