• [object Object]@lemmy.world
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    2 hours ago

    I’m guessing that the design documents might’ve been something in the vein of ‘user stories’ (if I correctly recall their name), which describe what some typical users would want to do with the app, so that the actual UI design would focus on these features being available front and center. This is a very legitimate design technique, and a good designer should always question why any elements must be present in the UI and whether they solve the user’s goals.

    This Blueman thing would definitely benefit from such approach, because right now it exposes a lot of technical details about which I don’t care, while simultaneously making my everyday operations with it inconvenient.