• Klear@quokk.au
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      1 month ago

      Ancient code being reused in new software is nothing new or specific to Microsoft.

      • Archer@lemmy.world
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        1 month ago

        That’s still not an explanation of what is happening here specifically

        • Klear@quokk.au
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          1 month ago

          Some code responsible for flickering light that was originally a part of the Quake engine has been kept as the engine evolved through GoldSrc to the modern version of Source engine. All these games have lights that flicker in exactly the same rhythm.