sanitation@lemmy.radio to PC Master Race@lemmy.worldEnglish · 28 days agoLinux gaming is getting faster because Windows APIs are becoming Linux kernel featureswww.xda-developers.comexternal-linkmessage-square6fedilinkarrow-up189arrow-down14cross-posted to: [email protected][email protected]
arrow-up185arrow-down1external-linkLinux gaming is getting faster because Windows APIs are becoming Linux kernel featureswww.xda-developers.comsanitation@lemmy.radio to PC Master Race@lemmy.worldEnglish · 28 days agomessage-square6fedilinkcross-posted to: [email protected][email protected]
minus-squarewarmaster@lemmy.worldlinkfedilinkEnglisharrow-up16·28 days agoSo, I went through the article and came empty handed. They talk about ntsync which is old news by now. Did I miss something?
minus-squareAlbbi@piefed.calinkfedilinkEnglisharrow-up7·28 days agoIt’s taking about ntsync and the minor improvement it offers now over fsync.
minus-squarewarmaster@lemmy.worldlinkfedilinkEnglisharrow-up3·27 days agoYeah, my point is… isn’t that old news?
minus-squarebaronvonj@piefed.sociallinkfedilinkEnglisharrow-up1arrow-down1·24 days ago So, I went through the article and came empty handed. Calm down, there. It’s not that exciting.
minus-squareyeehaw@lemmy.calinkfedilinkEnglisharrow-up1arrow-down3·28 days agoI just kind of assumed WINE. A compatibility layer. Same as it’s always been
So, I went through the article and came empty handed. They talk about ntsync which is old news by now. Did I miss something?
It’s taking about ntsync and the minor improvement it offers now over fsync.
Yeah, my point is… isn’t that old news?
probably 3 weeks old news?
Calm down, there. It’s not that exciting.
I just kind of assumed WINE. A compatibility layer. Same as it’s always been