tfkgmjfy@lemmy.world to Factorio@lemmy.mlEnglish · 11 months agoFriday Facts #389 - Train control improvements | Factoriowww.factorio.comexternal-linkmessage-square5fedilinkarrow-up14arrow-down10
arrow-up14arrow-down1external-linkFriday Facts #389 - Train control improvements | Factoriowww.factorio.comtfkgmjfy@lemmy.world to Factorio@lemmy.mlEnglish · 11 months agomessage-square5fedilink
minus-squareIron Lynx@lemmy.worldlinkfedilinkEnglisharrow-up1·11 months agoAlso, looks like the train recolouring mod is going to become a base game feature with the expansion. Much excite!
minus-squareBrokkr@lemmy.worldlinkfedilinkEnglisharrow-up1·11 months agoI wonder if there will be a way for LTN, or something like it, to further increase the capabilities of trains. Aslo, from the article I’m still not sure if this will completely replace all of LTN’s features. I think they could be complimentary.
LTN is dead. Long live LTN.
Also, looks like the train recolouring mod is going to become a base game feature with the expansion.
Much excite!
I wonder if there will be a way for LTN, or something like it, to further increase the capabilities of trains.
Aslo, from the article I’m still not sure if this will completely replace all of LTN’s features. I think they could be complimentary.