sometimes I talk about video games. RIP kbin.run

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Joined 1 year ago
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Cake day: June 14th, 2023

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  • TBW has a low poly, low texture detail art style in contained levels, and the controls are very simple. I think it would be more than possible to port it to switch, I hope the devs do! They didn’t port their last game, Heat Signature, but that game had a more complex and precise control scheme.

    The Judge is the best character. He plays it dumb when it’s funny, but he hands down fair verdicts. He even appears in one of the Investigations cases as a witness! And it’s a little easier to understand Franziska given that she’s Manfred von Karma’s daughter. Being raised by a guy like that cannot be easy on you.


  • Tactical Breach Wizards just released, so I’m picking back up where the demo left off! Excited to see more of it, the writing is great and the gameplay is just complex enough while rewarding experimentation.

    And I just got into Voices of the Void, a free (likely while it’s in pre-alpha) light simulational game about receiving outer space signals and recording them to sell. You use the currency to clean up, upgrade, and decorate your small facility while moving around the Swiss forest valley you’re in to repair and upkeep the satellite dishes that make the operation function. I’m very early in learning how everything works, but I’m really enjoying it!

    And I’m imminently finishing Edgeworth Investigations, the last case is massive, but I’ve got the perp, so I should be very close and then onwards to Investigations 2! Glad to see you continuing Ace Attorney, OP. Franziska is indeed a hardass and slightly unhinged, but she’s not so bad!


  • Investigations (1 at least since I haven’t started 2 yet) has the greatest change in gameplay I’ve seen, I’ve otherwise played the first game up to Apollo Justice, then investigations 1.

    Instead of exploring the town from a “first person” perspective, you instead explore a singular crime scene area of a few rooms in a more, sort of side-on almost beat em up esque perspective. You walk Edgeworth around as a character and interact with objects and people by walking up to them.

    Instead of only having evidence (which you still have), you can also collect “logic subjects”, which you can connect in pairs when you think something is related to something else. For example, you might notice a string of objects scattered on the floor, adding the logic point “scattered objects”, then you might find a high powered fan, adding that logic point, and then you can connect that, logically, the fan was likely turned on and blew the objects around, and connecting them furthers your investigation or allows you to ask people about that subject.

    You also don’t go to court to prosecute, though you still have testimony that you can refute and disprove, it just happens while you’re walking around the scene and talking to people, so you may not even necessarily be disproving witness testimony, you’re just trying to convince somebody of something or establishing the crime’s timeline by presenting evidence and pressing statements, much like you would in mainline Ace Attorney.

    Overall, I really like Investigations! It’s a neat change of perspective, but still scratches the itch, has a good soundtrack even though it’s not as good as Ace Attorney 1, the GOAT, and overall I only had maybe three occasions where the logic was so obtuse I had to look up, which is par for the course for these games.

    I also found it refreshing to follow Edgeworth and Franziska von Karma because their personalities are so different from Phoenix or Apollo, though there’s still a ton of returning characters, there are some new ones, too. I’d say if you like Ace Attorney so far you’ll certainly enjoy investigations.

    And with Powerwash, I’m not sure why the crossplay wasn’t extended to PS. Xbox and PC are under Microsoft together, so that seems an easy crossplay negotiation, but I’m not sure why PS didn’t play ball since theyve it with other games.


  • On the final case of Edgeworth Investigations 1, which i was already playing when the remasters were announced. I’m going to play the second one with the fan translation, partially because I’m cheap, partially because I’m intrigued to see a fan translation of something this dense with text.

    Otherwise, just bought Powerwash Simulator and have been enjoying that as a good unwind game! Saddened that it only has crossplay with PC/Xbox, and my friend on PS5 can’t play it with me. I would love to play this with others though.





  • I’m sure there is a small amount of extra port work that would need to be done, the big one I can think of is text box size.

    If the Switch version of those EDF games has a unique layout or size of its menus or text boxes compared to previous English localizations, then there would be some amount of new work involved in making sure all lines of text are sized appropriately, or edited if they do not fit correctly.

    Past that, it’s hard to see why they haven’t put them out, I would love to play them again!

    And to your other comment, I’m on a Kbin instance that has a funny time setting, you’re right. I wish I could just say I’m a cool dude from the future.