I was really suprised to see Moidawg make a switching to linux video. Milsim games involve heavy ray tracing which has dogshit preformance on linux for both nvidia and amd. Popular Milsims (like squad) often break linux compatibility when they update and some dont even work at all. On top of that hes using cachyOS and recommending others do the same after only 7 days on linux. Its just a recipe for disaster all around. It was one of the few times I appreciated the person recommending dual booting.
I guess it depends on what genre subset you’re thinking of.
I play a lot of milsims — looks like I have over 100 games tagged “War” in my Steam library. Virtually none of those are graphically intensive. I assume that you’re thinking of recent infantry-oriented first-person-shooter stuff.
I can only think of three that would remotely be graphically intensive in my library: ArmA III, DCS, and maybe IL-2 Sturmovik: Battle for Stalingrad.
Rule the Waves 3 is a 2D Windows application.
Fleet Command and the early Close Combat titles date to the '90s. Even the newer Close Combat titles are graphically-minimal.
688(i) Hunter/Killer is from 1997.
A number of of them are 2D hex-based wargames. I haven’t played any of Gary Grigsby’s stuff, but that guy is an icon, and all his stuff is 2D.
If you go to Matrix Games, which sells a lot of more hardcore wargames, a substantial chunk of their inventory is pretty old, and a lot is 2D.
I been playing milsims on linux for like 5 years and I honestly would not recommend it unless you’re ok with running into issues, troubleshooting and just straight up being locked out of games. Other game Genres are fine, just milsims are finicky.
I was really suprised to see Moidawg make a switching to linux video. Milsim games involve heavy ray tracing which has dogshit preformance on linux for both nvidia and amd. Popular Milsims (like squad) often break linux compatibility when they update and some dont even work at all. On top of that hes using cachyOS and recommending others do the same after only 7 days on linux. Its just a recipe for disaster all around. It was one of the few times I appreciated the person recommending dual booting.
I guess it depends on what genre subset you’re thinking of.
I play a lot of milsims — looks like I have over 100 games tagged “War” in my Steam library. Virtually none of those are graphically intensive. I assume that you’re thinking of recent infantry-oriented first-person-shooter stuff.
I can only think of three that would remotely be graphically intensive in my library: ArmA III, DCS, and maybe IL-2 Sturmovik: Battle for Stalingrad.
Rule the Waves 3 is a 2D Windows application.
Fleet Command and the early Close Combat titles date to the '90s. Even the newer Close Combat titles are graphically-minimal.
688(i) Hunter/Killer is from 1997.
A number of of them are 2D hex-based wargames. I haven’t played any of Gary Grigsby’s stuff, but that guy is an icon, and all his stuff is 2D.
If you go to Matrix Games, which sells a lot of more hardcore wargames, a substantial chunk of their inventory is pretty old, and a lot is 2D.
🤷♂️ works for me since before Moidawg. I like his recommendations.
I been playing milsims on linux for like 5 years and I honestly would not recommend it unless you’re ok with running into issues, troubleshooting and just straight up being locked out of games. Other game Genres are fine, just milsims are finicky.
Kay. I can only repeat: works for me.