Codeberg is cool but I would prefer not having all FOSS project centralised on another platform. In my opinion projects of the size of Godot should consider using their own infrastructure.
Hosting a public code repo can be expensive, however they can run a private repo using Forgejo and mirror to Codeberg to create redundancy and have public code that doesn’t eat so much monthy revenue, if they even have revenue.
I think moving off of GitHub to their own forge would be a good first step to reduce this spam.
To Codeberg we go!
Codeberg is cool but I would prefer not having all FOSS project centralised on another platform. In my opinion projects of the size of Godot should consider using their own infrastructure.
Hosting a public code repo can be expensive, however they can run a private repo using Forgejo and mirror to Codeberg to create redundancy and have public code that doesn’t eat so much monthy revenue, if they even have revenue.
Back to sourceforge it is then.
Don’t underestimate legitimate contributions from people who only do it because they already have an account.
Let’s be realistic. Not everyone is going to move to Codeberg. Godot moving to Codeberg would be decentralizing.
It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
That’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?