It’s a remake of a game from 1997, being released in 3 separate games/installments. This is the 3rd and final installment/game, releasing in Spring of 2027.
Also worth noting, it’s much longer than the 1997 game.
I played and beat the original on PS1. I bought FF7 Remake on Xbox, and it came with the OG FF7. After beating Remake, I went back to the OG. I did everything Remake got from the OG in like 2 hours. I think I put 30 hours into Remake? I mean, if you haven’t played the OG or you haven’t played it in a while, you might have forgotten how easy it is to get to Shinra and escape wtih Aerith and Red XIII. Remake added so much. Was it necessary? I dunno. I really didn’t like Remake and I haven’t bought Rebirth yet. I’m not planning on it, but I may eventually. But I don’t have a problem with how they’re doing it.
I recommend trying the demo for Rebirth. I enjoyed it much more than Remake. Combat is expanded/improved. One of Remake’s issues was a lot of the optional content/side quests weren’t very fun. Rebirth has a lot of optional content, and IMO most of it is fun.
It is because they started a naming convention («Remake: Episode 1») and then screwed it up along the line. Also the original project forecasted more than 3 chapters.
Yes, it’s not turn based like in the original. But you characters still have ATB bars that fill, at which point you can perform abilities, cast spells, call forth summons, or use items by spending ATB. This can be done instantly with shortcuts, or you can slow down time in a tactical mode, while you choose your next action.
iirc the remakes have a mode where the action part olays out automatically (like a cutscene) and you only need to select ATB actions like a turn-based game. Still not like the original tho
It’s a remake of a game from 1997, being released in 3 separate games/installments. This is the 3rd and final installment/game, releasing in Spring of 2027.
Also worth noting, it’s much longer than the 1997 game.
I played and beat the original on PS1. I bought FF7 Remake on Xbox, and it came with the OG FF7. After beating Remake, I went back to the OG. I did everything Remake got from the OG in like 2 hours. I think I put 30 hours into Remake? I mean, if you haven’t played the OG or you haven’t played it in a while, you might have forgotten how easy it is to get to Shinra and escape wtih Aerith and Red XIII. Remake added so much. Was it necessary? I dunno. I really didn’t like Remake and I haven’t bought Rebirth yet. I’m not planning on it, but I may eventually. But I don’t have a problem with how they’re doing it.
I recommend trying the demo for Rebirth. I enjoyed it much more than Remake. Combat is expanded/improved. One of Remake’s issues was a lot of the optional content/side quests weren’t very fun. Rebirth has a lot of optional content, and IMO most of it is fun.
Yeah, it’s not that complicated.
It is because they started a naming convention («Remake: Episode 1») and then screwed it up along the line. Also the original project forecasted more than 3 chapters.
Isn’t it action combat?
Yes, it’s not turn based like in the original. But you characters still have ATB bars that fill, at which point you can perform abilities, cast spells, call forth summons, or use items by spending ATB. This can be done instantly with shortcuts, or you can slow down time in a tactical mode, while you choose your next action.
I really want a remake of the original game, combat system and all
iirc the remakes have a mode where the action part olays out automatically (like a cutscene) and you only need to select ATB actions like a turn-based game. Still not like the original tho