- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
If they’re using “AI” to find bugs, why not use it to submit a patch along with it?.. Oh yeah, because LLM “AI” is shit at coding which is why Microsoft and other companies resort to firing their own employees for not using it to code even though it just adds extra work unless you’re doing simple stuff (which assembly never is). As if they aren’t already overwhelmed from having to do the jobs of the 5 people they laid off for every one they kept.
I mean, the simple solution is to do the same as curl’s dev: If it’s AI, it’s ignored. If it’s a corporation who hasn’t had recent code published in the codebase, it’s ignored. Bugs and vulnerabilities should be human-reported by the community.
That’s the way forward for FOSS - ignore the corps. Then start rebasing on exclusively non-commercial licenses.
AI reports are ignored because they are so frequently crap that they are almost not worth investigating. If these ffmpeg reports are from Project Zero though, they are presumably real. Shipping code with vulnerabilities is always a terrible idea. If Google can find them, attackers can also find them.
I do have to wonder how many of these vulnerabilities are actually in the assembly language parts of the codecs. I had guessed they were more likely to be at the higher levels.
deleted by creator
Very long HN thread that I haven’t had the stomach to look at: https://news.ycombinator.com/item?id=45891016
What happened to forking these projects and going their own route? If they’re so confidant in AI, they could just vibe code their way through.
if Google has the resources to put AI to slop bug reports, then it also has the resources to put AI to also post the fixes. So, they should get going. No one owes Google of all corporations free labour.
I think the last thing ffmpeg devs want is AI generated bugfixes to their assembly-heavy codebase. What they should do is dedicate time for experienced devs to fix the bugs instead.
Better suggestion: Stop using AI to do any of this shit. Security research and vulnerability patching should not be reliant upon de facto black-box random number generators.
I have no issue with using AI to find otherwise undiscovered security bugs. But attempting to fixing them with AI I’m not in favor of.
The user’s code is vulnerable to a buffer overflow in certain edge cases. I need to patch the vulnerability and commit the patch to the repo.
I should rewrite the existing memmanage() function to handle these edge cases. (* Silently removes all other functionality*)
I should modify garbagecollect() to detect these edge cases. I’ll rename it to garbage_collector() for clarity and readability. (Renames the function, calls it no where)
Confidently I modified the program as requested, the new version of your application should be more secure and handled memory issues much more efficiently.
/cost
Total cost: $430.1161
Total duration (API): 41s
Total duration (wall): 29m 50s
Total code changes: 18 786 lines added, 12 lines removed
I would be worried if FFmpeg depended on a monopolist for any amount of funding though tbqh
i don’t care about ffmpeg
So you don’t ever watch videos?
Or audio either lol
Are there other formats?
Ffmpeg isn’t a format.
Not without ffmpeg.
you’re arguing that the only format you know of is the only format. incorrect I’m afraid. gstreamer, libav, mediapipe, vapoursynth, imagemagick to name a few, there are alternatives.
You clearly have no idea what you’re talking about lol
ffmpeg is a video format conversion tool/encoder/editor and is used in pretty much everything you see or hear.
… Why?
Chances are good that you are using ffmpeg in one form or another. It is used in tons of software and services like your browser or Twitch and YouTube.
It’s pretty close to xkcd/2347 status.
This is a matter of bad journalism, not my personal taste. Ciao
Bad journalism has nothing to do with this. Literal first paragraph of the article:
You may never have heard of FFmpeg, but you’ve used it. This open source program’s robust multimedia framework is used to process video and audio media files and streams across numerous platforms and devices. It provides tools and libraries for format conversion, aka transcoding, playback, editing, streaming, and post-production effects for both audio and video media.
If you weren’t paying attention until someone pointed out your error, just say that. We won’t crucify you.
I’m attacking the author’s bad journalism. You are defending the validity of the format. You are wrong not because the format is valid but because you are defending a point I am not attacking.
I’m sorry. It’s an egregious and embarrassing error and whoever educated you in rhetoric should refund your money, assuming you paid for it. ciao
You didn’t make any substantive critiques about the journalism, so why would anyone be responding to that? All you’ve said is that you “don’t care about ffmpeg”, which is dismissive of the software itself, so yeah obviously people are going to be responding about the software.
Why are you responding to me?
Because you’re the account who posted what I’m responding to.
I’d like FFmpeg to get more funding, but the bugs being reported are valid security bugs, so it seems desirable to send them anyway, preferably with fixes.
Eeeeh, I think a lot of the ai reports are pretty low value. The article says:
This “medium impact issue in ffmpeg,” which the FFmpeg developers did patch, is “an issue with decoding LucasArts Smush codec, specifically the first 10-20 frames of Rebel Assault 2, a game from 1995.”
Google can pay more to fix these issues, ffmpeg already hits their 3 bounty/month limit.
If there’s a vulnerability in the codec, then someone can slip a malicious file onto some web site and use it as an exploit. It’s not only about some 30 year old game. It might be appropriate for ffmpeg to get rid of such obscure codecs, or sandbox them somehow so RCE’s can’t escape from them, even at an efficiency cost. Yes though, Google funding or even a Summer of Code sponsorship would be great.
It might be appropriate for ffmpeg to get rid of such obscure codecs
This is why compilation flags exist. You can compile software to not include features, and the code is removed, decreasing the attack surface. But it’s not really ffmpegs job to tell you which compilation flags you should pick, that is the responsibility of the people integrating and deploying it into the systems (Google).
Sandbox them somehow so RCE’s can’t escape from them, even at an efficiency cost
This is similar to the above. It’s not really ffmpeg’s job to pick a sandboxing software (docker, seccomp, selinux, k8s, borg, gvisor, kata), but instead the responsibility of the people integrating and deploying the software.
That’s why it’s irritating when these companies whine about stuff that should be handled by the above two practices, asking for immediate fixes via their security programs. Half of our frustration is them asking for volunteers to fix CVE’s with a score less than a 6 promptly (but while simultaneously being willing to contribute fixes or pay for CVE’s with greater scores under their bug bounty programs). This is a very important thing to note. In further comments, you seem to be misunderstanding the relationship Google and ffmpeg have here: Google’s (and other companies’) security program is apply pressure to fix the vulnerabilities promptly. This is not the same thing as “Here’s a bug, fix it at your leisure”. Dealing with this this pressure is tiring and burns maintainers out.
The other half is when they reveal that their security practices aren’t up to par when they whine about stuff like this and demand immediate fixes. I mean, it says it in the article:
Thus, as Mark Atwood, an open source policy expert, pointed out on Twitter, he had to keep telling Amazon to not do things that would mess up FFmpeg because, he had to keep explaining to his bosses that “They are not a vendor, there is no NDA, we have no leverage, your VP has refused to help fund them, and they could kill three major product lines tomorrow with an email. So, stop, and listen to me … ”
Anyway, the CVE being mentioned has been fixed, if you dig into it: https://xcancel.com/FFmpeg/status/1984178359354483058#m
But it really should have been fixed by Google, since they brought it up. Because there is no real guarantee that volunteers will fix it again in the future, and burnt out volunteers will just quit instead. Libxml decided to just straight up stop doing responsible disclosure because they got tired of people asking for them to fix vulnerabilities with free labor, and put all security issues as bug reports that get fixed when maintainers have the time instead.
The other problem is that the report was AI generated, and part of the issue here is that ffmpeg (and curl, and a few other projects), have been swamped with false positives. These AI, generate a security report that looks plausible, maybe even have a non working POC. This wastes a ton of volunteer time, because they have to spend a lot of time filtering through these bug reports and figuring out what’s real and what is not.
So of course, ffmpeg is not really going to prioritize the 6.0 CVE when they are swamped with all of these potentially real “9.0 UlTrA BaD CrItIcAl cVe” and have to figure out if any of them are real first before even doing work on them.
The issue is not whether security issues exist in ffmpeg. It’s clear that vulnerabilities need to be fixed.
The issue is with who actually fixes them. Your last sentence is the core of it. Google can submit as many bug reports as they want, but they better be willing to ensure the bugs get fixed too.
Google having found the bugs can either submit bug reports or quietly sit on them, or even exploit them as spyware, among other ideas. Whether they fund ffmpeg is a completely separate question. I can see how the 90 day disclosure window can be a problem if the number of reports is high.
Bug reports that apply only to Google’s services or which surface only because of them are bugs Google needs to fix. They can and do submit bug reports all they want. Nobody is obligated to fix them.
The other part of this is, of course, disclosure. Google’s disclosure of these bugs discredits ffmpeg developers and puts the blame on them if they fail to fix the vulnerabilities. They can acknowledge the project as being a volunteer, hobby project created by others if they want, and they can treat it like that. But if they’re doing that, they should not be putting responsibilities on them.
If Google wants to use ffmpeg, they can. But a bug in ffmpeg that affects Google’s services is a bug in Google’s service. It is not the responsibility of unpaid volunteers to maintain their services for them.
I don’t understand how a bug is supposed to know whether it’s triggered inside or outside of a google service. If the bug can only be triggered in some weird, google-specific deployment, that’s one thing, but I don’t think that’s what we’re talking about here. If the bug is manifestly present in ffmpeg and it’s discovered at google, what are you saying is supposed to happen? Google should a) report it under the normal 90 day disclosure rule; b) report it but let it stay undisclosed for longer than normal, due to the resource contraints ffmpeg’s devs areunder; c) not report it and let some attacker exploit it? (b) might have some merit but (c) is insane. Once some bad actor finds out about the bug (through independent discovery or any other way), it’s going to be exploited. That might already be happening before even google finds the bug.
FFmpeg’s codebase and dev community are both exceptionally difficult and that is not helping matters, I’m sure.
There are a bunch of Rust zealots busily rewriting GNU Coreutils which in practice have been quite reliable and not that badly in need of rewriting. Maybe the zealots should turn their attention to ffmpeg (a bug minefield of long renown) instead.
Alternatively (or in addition), some effort should go into sandboxing ffmpeg so its bugs can be contained.
I don’t understand how a bug is supposed to know whether it’s triggered inside or outside of a google service.
Who found the bug, and what triggered it? Does it affect all users, or does it only affect one specific service that uses it in one specific way due to a weird, obscure set of preconditions or extraordinarily uncommon environment configuration?
Most security vulnerabilities in projects this heavily used are hyper obscure.
If the bug is manifestly present in ffmpeg and it’s discovered at google, what are you saying is supposed to happen?
e) Report it with the usual 90 day disclosure rule, then fix the bug, or at least reduce the burden as much as possible on those who do need to fix it.
Google is the one with the vulnerable service. ffmpeg itself is a tool, but the vast majority of end users don’t use it directly, therefore the ffmpeg devs are not the ones directly (or possibly at all) affected by the bug.
There are a bunch of Rust zealots busily rewriting GNU Coreutils which in practice have been quite reliable and not that badly in need of rewriting. Maybe the zealots should turn their attention to ffmpeg (a bug minefield of long renown) instead.
This is weirdly offtopic, a gross misrepresentation of what they are doing, and horribly dismissive of the fact that every single person being discussed who is doing the real work is not being paid support fees by Google. Do not dictate what they should do with their time until you enter a contract with them. Until that point, what they do is none of your business.
Alternatively (or in addition), some effort should go into sandboxing ffmpeg so its bugs can be contained.
And who will do this effort?
If it’s a mission critical library, then the corporations should be willing to shell out money to ensure critical bugs are fixed.
Google can’t have their cake and eat it too.













