Does it work the same for MacOS builds? I use Heroic on a M4 Pro
Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn’t work previously or crashed often may very well now work with Wine 11.5
windows games probably run better on linux than windows at this point
No joke: Cyberpunk 2077 actually does, for me.
Would be nice if wine prefixes were capable of reading and writing to other drives on the system and not just the drive the prefix is on.
Also the file manager wine uses sucks.
Alright, NOW we’re hypin’!
Can’t wait for a new version!
man things run pretty good now. this is gonna be interesting.
Every time I see something that points at Microsoft losing market share, I get really excited. This is great.
How excited? Do you need @ComradeSharkFucker?
Excited as in ‘we’re going to spend a week disinfecting this’ excited. And I only fuck metal dragons, sharks don’t bite hard enough, much less can the comrade.
I’m just going to exit the room slowly now I think.
Not op, but maybe?
I’m sorry, they only fuck sharks.
Ah. Alas!
year of the linux gaming pc
“but but but excuses and niche use cases and muh kernel level anti-cheat games!”
Nice!
I’ve been on windows for ages because of EA anti cheat which drives me nuts (I enjoy the random game of battlefield or FC with friends)
I really want to make the jump for other games like Sims 3 etc which this update is amazing for but EA enabling Linux will be the final nail to make me jump
Why not dualboot?
I’m considering it a fair bit, fallout 4 and other games will work better on Linux at least
I’m less interested in games and more interested in creative apps. If Affinity on Linux is actually useful now, I’d make the transition. Gimp still lacks layer masks for adjustments. I want better tools.
@Paranoidfactoid @monica_b1998 We actually do have masking on Adjustment Layer Groups. Basically, make a layer group in passthrough mode, put whatever combination of filters you want on it, then add a layer mask.
Someone even made a plug-in to simplify that process while we continue to work on the UX: https://github.com/yousei3/GIMP3-Aseudo-Adjustment-Layers/releases/tag/Ver1.0
Come on. Since 1997 and Ps 7, every adjustment had its own alpha mask to paint where and how much that adjustment would take place in the frame. Affinity does this. Hell, Krita has done this for nearly 20 years.
Gimp 3 is a genuine improvement. But what you propose is the kind of delusional thinking seen in ‘Gimp is better than Photoshop’ advocacy videos on YouTube. The kind of advocacy that has ruined GIMP’s reputation among people who actually use this software.
Your half baked solution does not do the job.
@Paranoidfactoid Trust me, I’m well aware the UX can be a lot better - I’m the person who implemented initial non-destructive filters for GIMP 3.0. :)
I’m just saying that it can be done in GIMP right now, and I linked a plug-in that makes it easier (it adds a menu option that does all I said in a single step). I’m happy to hear feedback from people who use GIMP on how to improve it further.
I realize Gimp is a free project and has limited resources. I’m thankful there are people (like you) who maintain and improve it. Because I run Linux, Gimp and Krita have been my only available go-to tools. But it is painful. I really hope you guys rework the alpha mask code so each adjustment filter gets its own mask. Maybe in 3.4 or whatever.
Layer styles for text are a big deal. Being able to reorder adjustments in the stack is a big deal. Vector layers are a big deal. Real improvement has happened. But I do actually use adjustment masks. A lot of people do.
Thank you for these updates. Another thing I’d really like to see is better integration with Inkscape. It does text better than Gimp. Being able to craft text there and flawlessly import that into Gimp, with all its filters and effects, would really be nice. Inkscape is quite good.
@Paranoidfactoid No worries! I think I misunderstood what you meant by “mask”. Technically, each filter has an associated mask (set to the active selection when applying the filter) - we just don’t have the UI yet to edit it after the fact. It’s on the TODO list.
I have a pending merge request for exporting Inkscape SVGs that didn’t quite make it into 3.2. I’d like to add better SVG import (as vector not raster) integration as well - Inkscape is awesome.
Inkscape has a few text deformation tools Gimp lacks. Importing svgs produced from Inkscape would be a big win. People will use that.
An alpha mask on an adjustment layer allows for all sorts of useful adjustment blends using paint brushes or black and white gradients. I’m sure you’ve seen how Ps handles adjustment layers. Krita is similar. This is just a common interface element now. It works well. Shrug.
Good luck. Thank you for Gimp 3. It is a real improvement over prior major releases.
Agreed. I need Corel Suite to work in order to do my job. Once this happens I can move to Linux full time.
No, Inkscape and GIMP are not “good enough,” before someone pipes up about it.
Guys I think there’s a psychic itt, this person got downvoted without sharing the details of their use case
“Proprietary software bad.”
One must not seek a tool for their use case, rather a use case for their tool. - Sun Tzu
So this is about NTSYNC (mostly). Based on the post title, I was wondering what changed so drastically. This is a good read to give me some understanding about the NTSYNC topic. Still reading through. What a huge difference to those random blog posts written by an Ai model.
Wine 11 >> Win 11
ohhh shit, stop, I can only get so hard…
How awesome would it be for wine to outperform windows :)
I thought it already did that in some circumstances.
In specific it can, especially in disk access. In general, games are notably, but not earthshatteringly, slower.
Let’s see on SteamOS if I can see some improvements when Valve ships SteamOS 3.7.20 update.
i missed the e in wine and reread the sentence so many times and was confused what windows subsystem for linux had to do with running windows games
I read win at first as well but then when the sentence started saying positive things I knew I had misread it.











