Valve started it. Valve invented the “we can violate copyright laws because it’s on a computer”. Your purchased games will be digital downloads where you have no actual ownership rights.
It is illegal to stop you from reselling copyrighted work you bought at whatever price you can get. Book publishers tried that over 100 years ago and were smacked down by the Supreme Court and followed up with laws passed by Congress.
Valve invented the “we can violate copyright laws because it’s on a computer”
That stunt was invented by the music industry first. It was a hit with publishers. Valve helped the publishers do the same shit with video games and it’s still awful, but they weren’t the inventors.
It boils down to the same issues of predatory copyright laws that have been perverted into a twisted mockery of the good intentions they were initially supposed to serve.
It’s about reselling them. You cannot sell your game on steam. EU made a law that requires is and then Steam converted everyone’s purchases into licenses.
Looking at your comments intellectual quality you also never sold a house. That doesn’t mean it would be ok to convert everyone’s property into leasing.
not only did you waste your time reading through my comment history, you also thought that your weak attempt at wit would somehow inflame or irritate.
it’s clear you didn’t learn anything about me because if you had, you would have known that I need to care about your opinion for it to matter to me.
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
guess I just don’t care about the cost. I don’t buy launch titles. if I don’t like a game I just give it away to someone and chalk the cost up to learning to never buy from that developer again.
Any time someone gets an account ban. Now sometimes those are for a good reason, but it still removes access to purchased content, as steam is the gatekeeper to access them.
What did valve do?
I prefer the version that has OpenAI and Anthropic shooting Valve.
Valve started it. Valve invented the “we can violate copyright laws because it’s on a computer”. Your purchased games will be digital downloads where you have no actual ownership rights.
It is illegal to stop you from reselling copyrighted work you bought at whatever price you can get. Book publishers tried that over 100 years ago and were smacked down by the Supreme Court and followed up with laws passed by Congress.
That stunt was invented by the music industry first. It was a hit with publishers. Valve helped the publishers do the same shit with video games and it’s still awful, but they weren’t the inventors.
It boils down to the same issues of predatory copyright laws that have been perverted into a twisted mockery of the good intentions they were initially supposed to serve.
They did not invent that lol. Music companies did.
Music companies weren’t selling games.
What a blind distinction
In a legal sense, media is media. The laws were established for music before digital games were mainstream, and were then applied to games.
The iTunes Store is older than the Steam Store.
Itunes didn’t sell games.
Books aren’t games, either, but you brought them up. Why are different forms of media valid when they support your argument but not when they don’t?
The argument is about digital goods not just video games, but for the record they absolutely did.
You didn’t read your own link. From your own Wikipedia link: First game released in 2006. 2 years after Steam.
“the argument isn’t about games”? Then where is the non gaming publisher in the OP gif above?
They most definitely did. Maybe you should learn about the stuff you’re talking about before posting things that are completely wrong.
Maybe you should look up history before downvoting:
https://www.macworld.com/article/181577/ipodgames-2.html
First game on itunes was 2006- 3 years after Steam.
show me evidence that they took games away from users after they were purchased and didn’t give refunds back to.
It’s about reselling them. You cannot sell your game on steam. EU made a law that requires is and then Steam converted everyone’s purchases into licenses.
I’ve never resold games. I still have Kings Quest 3 in the original box, disks, and paperwork.
why would I sell games?
Looking at your comments intellectual quality you also never sold a house. That doesn’t mean it would be ok to convert everyone’s property into leasing.
I’m genuinely sad for you.
not only did you waste your time reading through my comment history, you also thought that your weak attempt at wit would somehow inflame or irritate.
it’s clear you didn’t learn anything about me because if you had, you would have known that I need to care about your opinion for it to matter to me.
You might not sell games, but other people do especially if they don’t like a game.
Now the game just sits in a virtual library unplayed. If there was a way to sell, or loan, a game license to a friend or something, that’d be cool.
guess I just don’t care about the cost. I don’t buy launch titles. if I don’t like a game I just give it away to someone and chalk the cost up to learning to never buy from that developer again.
And how do you give away a digital game?
I filter it out because I don’t give a shit?
Any time someone gets an account ban. Now sometimes those are for a good reason, but it still removes access to purchased content, as steam is the gatekeeper to access them.
don’t be a scrote then?