Don’t take texture here as in computer rendering, greeble as a term was originally used for physical models. Think original Star Wars films or Star Trek.
Texture can be used as jargon for an image in 3d/2d rendering (more precisely, any 2D data can be a texture), but it can also be used to talk about the smaller scale detail of a surface (see textured plastic etc)
This isn’t really a texture, is it? It’s a more of a surface structure.
Don’t take texture here as in computer rendering, greeble as a term was originally used for physical models. Think original Star Wars films or Star Trek.
Texture can be used as jargon for an image in 3d/2d rendering (more precisely, any 2D data can be a texture), but it can also be used to talk about the smaller scale detail of a surface (see textured plastic etc)
I’m no expert on this, but couldn’t it also just be a displacement-map, which is just a texture?
Yesn’t, it is much harder to compute shadows with a displacement map than with a mesh
I’m no expert, so…yes, i guess :-)